DirectXTex texture processing library
☆2,138Aug 4, 2026Updated this week
Alternatives and similar repositories for DirectXTex
Users that are interested in DirectXTex are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DirectXMesh geometry processing library☆854Updated this week
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,842Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,745Updated this week
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,784Updated this week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,809Jul 28, 2026Updated last week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆478Feb 19, 2026Updated 5 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,630Updated this week
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆461Feb 18, 2026Updated 5 months ago
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,459May 22, 2025Updated last year
- UVAtlas isochart texture atlas☆927Apr 22, 2026Updated 3 months ago
- Engineering specs for DirectX features.☆843Jul 28, 2026Updated last week
- Official DirectX headers available under an open source license☆734Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆1,020Jun 4, 2026Updated 2 months ago
- Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs☆1,441Jun 19, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆715Nov 14, 2023Updated 2 years ago
- Texture processing tools with support for Direct3D 10 and 11 formats.☆620Dec 21, 2020Updated 5 years ago
- ☆881Sep 16, 2021Updated 4 years ago
- Sample code for the book "Introduction to 3D Game Programming with DirectX 12"☆1,729Aug 9, 2024Updated last year
- Direct3D Visual Studio Templates☆449Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,839Jan 13, 2023Updated 3 years ago
- RenderDoc is a stand-alone graphics debugging tool.☆10,948Updated this week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,117Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆704Nov 11, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Real-Time Rendering Framework☆3,207Jan 7, 2025Updated last year
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,029Jun 7, 2026Updated 2 months ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,627Jul 3, 2025Updated last year
- ISPC Texture Compressor☆477Sep 23, 2024Updated last year
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆757May 10, 2024Updated 2 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,090Mar 13, 2024Updated 2 years ago
- This repository is intended to be used as a code repository for learning DirectX 12.☆679Feb 16, 2026Updated 5 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,190Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,481Jul 31, 2026Updated last week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆844Jan 26, 2023Updated 3 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆843Dec 8, 2025Updated 8 months ago
- A modern cross-platform low-level graphics library and rendering framework☆4,385Jul 28, 2026Updated last week
- DirectX shader bytecode cross compiler☆917Jul 16, 2024Updated 2 years ago
- Advanced DXTc texture compression and transcoding library☆900May 25, 2025Updated last year
- 3D engine with modern graphics☆7,173Updated this week
- Light probe generation and BRDF authoring for physically based shading.☆828Aug 18, 2021Updated 4 years ago