DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
☆1,784Aug 7, 2026Updated this week
Alternatives and similar repositories for DirectXMath
Users that are interested in DirectXMath are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- DirectXMesh geometry processing library☆855Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,745Updated this week
- DirectXTex texture processing library☆2,138Updated this week
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,842Updated this week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,811Jul 28, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,630Updated this week
- Engineering specs for DirectX features.☆843Jul 28, 2026Updated last week
- Easy to integrate memory allocation library for Direct3D 12☆1,020Jun 4, 2026Updated 2 months ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆461Feb 18, 2026Updated 5 months ago
- Official DirectX headers available under an open source license☆734Updated this week
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,459May 22, 2025Updated last year
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆478Feb 19, 2026Updated 5 months ago
- UVAtlas isochart texture atlas☆927Apr 22, 2026Updated 3 months ago
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆715Nov 14, 2023Updated 2 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆704Nov 11, 2024Updated last year
- ☆882Sep 16, 2021Updated 4 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,839Jan 13, 2023Updated 3 years ago
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆9,333Nov 15, 2025Updated 8 months ago
- Direct3D Visual Studio Templates☆449Aug 1, 2026Updated last week
- Sample code for the book "Introduction to 3D Game Programming with DirectX 12"☆1,729Aug 9, 2024Updated 2 years ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,628Jul 3, 2025Updated last year
- 3D engine with modern graphics☆7,174Updated this week
- Real-Time Rendering Framework☆3,207Jan 7, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- RenderDoc is a stand-alone graphics debugging tool.☆10,951Updated this week
- DirectX shader bytecode cross compiler☆918Jul 16, 2024Updated 2 years ago
- A library containing utilities for mapping higher-level graphics work to D3D12☆354Jun 10, 2026Updated last month
- Math library using HLSL syntax with multiplatform SIMD support☆1,134Jul 27, 2026Updated last week
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆13,119Updated this week
- Easy to integrate Vulkan memory allocation library☆3,459Jun 4, 2026Updated 2 months ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,192Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,375Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆4,385Jul 28, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆1,998Jun 16, 2026Updated last month
- C++ examples for the Vulkan graphics API☆12,093Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,481Jul 31, 2026Updated last week
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆727Jul 6, 2025Updated last year
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,090Mar 13, 2024Updated 2 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,564Updated this week
- This repository is intended to be used as a code repository for learning DirectX 12.☆679Feb 16, 2026Updated 5 months ago