Official DirectX headers available under an open source license
☆710Apr 22, 2026Updated last week
Alternatives and similar repositories for DirectX-Headers
Users that are interested in DirectX-Headers are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,723Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆988Apr 15, 2026Updated 2 weeks ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,551Updated this week
- DirectXMesh geometry processing library☆846Updated this week
- Engineering specs for DirectX features.☆831Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,760Apr 22, 2026Updated last week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,723Apr 10, 2026Updated 3 weeks ago
- DirectXTex texture processing library☆2,094Updated this week
- A library containing utilities for mapping higher-level graphics work to D3D12☆352Apr 22, 2026Updated last week
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,807Updated this week
- HLSL Specifications☆221Updated this week
- Debugging tools for Direct3D-based software☆103May 20, 2024Updated last year
- WinPixEventRuntime + decoder + tests☆101Mar 27, 2024Updated 2 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The Direct3D11-On-12 mapping layer☆312Apr 22, 2026Updated last week
- This repository is intended to be used as a code repository for learning DirectX 12.☆671Feb 16, 2026Updated 2 months ago
- Sample code for the book "Introduction to 3D Game Programming with DirectX 12"☆1,716Aug 9, 2024Updated last year
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆849Apr 22, 2026Updated last week
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆716Jul 6, 2025Updated 9 months ago
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆327Apr 22, 2026Updated last week
- ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.☆154May 31, 2022Updated 3 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆690Nov 11, 2024Updated last year
- ☆880Sep 16, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- The OpenCL-on-D3D12 mapping layer☆127Apr 3, 2026Updated 3 weeks ago
- Personal hobby project to experiment with various rendering techniques.☆783Apr 19, 2026Updated last week
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,448May 22, 2025Updated 11 months ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆24Apr 10, 2026Updated 2 weeks ago
- Easy to integrate Vulkan memory allocation library☆3,301Mar 2, 2026Updated last month
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 4 months ago
- Rendergraph-based graphics engine with DirectX12 and Metal backends☆541Apr 20, 2026Updated last week
- ☆1,901Feb 26, 2026Updated 2 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,415Apr 20, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The Direct3D9-On-12 mapping layer☆387Apr 14, 2026Updated 2 weeks ago
- This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.☆137Dec 25, 2023Updated 2 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆14Updated this week
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆709Nov 14, 2023Updated 2 years ago
- Direct3D Visual Studio Templates☆444Updated this week
- Introductory DirectX 12 sample☆160Aug 11, 2020Updated 5 years ago
- Real-Time Rendering Framework☆3,145Jan 7, 2025Updated last year