Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
☆708Nov 14, 2023Updated 2 years ago
Alternatives and similar repositories for Xbox-ATG-Samples
Users that are interested in Xbox-ATG-Samples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆321Nov 7, 2025Updated 4 months ago
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,708Updated this week
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,786Updated this week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,695Feb 27, 2026Updated 3 weeks ago
- DirectXMesh geometry processing library☆844Updated this week
- This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Uni…☆151Jun 5, 2023Updated 2 years ago
- DirectXTex texture processing library☆2,085Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,518Updated this week
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,452May 22, 2025Updated 10 months ago
- Engineering specs for DirectX features.☆821Mar 12, 2026Updated last week
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,756Updated this week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆828Dec 8, 2025Updated 3 months ago
- Easy to integrate memory allocation library for Direct3D 12☆976Feb 24, 2026Updated 3 weeks ago
- Direct3D Visual Studio Templates☆443Mar 2, 2026Updated 2 weeks ago
- Programmatically control your development Xbox One consoles.☆87Jun 12, 2023Updated 2 years ago
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆473Feb 19, 2026Updated last month
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆682Nov 11, 2024Updated last year
- ☆875Sep 16, 2021Updated 4 years ago
- UVAtlas isochart texture atlas☆920Mar 2, 2026Updated 2 weeks ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆460Feb 18, 2026Updated last month
- This repo contains Microsoft Xbox Live Service API (XSAPI) that enables game developers to access Xbox Live. To get access to the Xbox Li…☆381Jan 9, 2026Updated 2 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,073Mar 13, 2024Updated 2 years ago
- Introductory DirectX 12 sample☆160Aug 11, 2020Updated 5 years ago
- Microsoft Public GDK☆1,614Feb 27, 2026Updated 3 weeks ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆412Jan 27, 2020Updated 6 years ago
- Real-Time Rendering Framework☆3,106Jan 7, 2025Updated last year
- The Microsoft Xbox Live Developer Tools enables game developers to create their own tools for the Xbox Live service and access ones creat…☆142Dec 23, 2025Updated 3 months ago
- Awesome D3D12 ecosystem☆258Dec 18, 2018Updated 7 years ago
- Official DirectX headers available under an open source license☆701Updated this week
- Personal hobby project to experiment with various rendering techniques.☆763Aug 5, 2025Updated 7 months ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆710Jul 6, 2025Updated 8 months ago
- A C++ game engine☆32Jun 16, 2020Updated 5 years ago
- Intel Asteroids DirectX 12 Sample☆131Jun 10, 2024Updated last year
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,492Jul 3, 2025Updated 8 months ago
- GPU texture/buffer performance tester☆678Nov 19, 2020Updated 5 years ago
- 3D engine with modern graphics☆6,936Mar 15, 2026Updated last week
- Sample to show import and DirectX rendering for glTF files☆168Jun 12, 2023Updated 2 years ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 8 years ago