martindevans / SharpSteer2Links
SharpSteer2 - AI Steering Behaviours For C#
☆32Updated 10 years ago
Alternatives and similar repositories for SharpSteer2
Users that are interested in SharpSteer2 are comparing it to the libraries listed below
Sorting:
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- Probably the simplest to use ECS for C#☆95Updated 2 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆118Updated last year
- A simple system for running nested coroutines in C#.☆139Updated 8 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- A flood fill algorithm implementation for C#☆90Updated 5 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- ☆31Updated last year
- 2D math / geometry collision library for C#, compatable with monogame.☆54Updated 4 years ago
- ☆21Updated 5 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- C# ECS Benchmarks☆39Updated 4 months ago
- A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.☆88Updated 3 years ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆90Updated 4 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Benchmarks of some C# ECS frameworks.☆169Updated 8 months ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆159Updated 5 years ago
- High Performance Quad Tree Implementations for C# (Point, Rect and PointInv)☆164Updated 5 months ago
- A modified C# port of the Accidental Noise Library by Joshua Tippetts.☆55Updated 8 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- Behavior Trees and Case Logic for C#7☆113Updated 3 years ago
- High performance C# Entity System☆25Updated last week
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆30Updated 3 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- A library for generating coherent noise.☆39Updated 4 years ago
- CS: A network library for client/server games with dedicated servers☆49Updated 6 years ago
- A fluent networking library build on top of lidgren network.☆16Updated 7 years ago
- A thing for taking a math equation as a text string, parsing it, and getting a result.☆16Updated last year