A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
☆87May 9, 2022Updated 3 years ago
Alternatives and similar repositories for A-Star-Sharp
Users that are interested in A-Star-Sharp are comparing it to the libraries listed below
Sorting:
- A 2D A Star (A*) pathfinding implementation in C# focused on ease of use and extension.☆156Oct 26, 2025Updated 4 months ago
- Dithering algorithms for Unity3d☆23Sep 5, 2015Updated 10 years ago
- A Unity custom made package with useful development tools☆13Feb 15, 2022Updated 4 years ago
- An ASCII camera effect for Unity☆28Sep 7, 2019Updated 6 years ago
- A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETS…☆357Apr 7, 2024Updated last year
- Visual Studio solution structure and settings validator☆11Aug 23, 2017Updated 8 years ago
- code☆13Jan 24, 2021Updated 5 years ago
- Witcher 3 inspired wraith effect in Unity☆12Mar 14, 2020Updated 5 years ago
- Experimental changes to the OAX cgame/game/ui code☆10Jul 18, 2016Updated 9 years ago
- Flashback engine reimplementation☆18Oct 21, 2024Updated last year
- 2D noise generation, processing and meshing using Unity Jobs and Burst☆12Jan 12, 2024Updated 2 years ago
- Unity Pixelation Package - Converted to PostProcessing v2 effect 🥂👓☆14Jul 4, 2019Updated 6 years ago
- Serialized Dictionary is an easy to use system that allows you to have a Dictionary being serializable and editable on the Unity inspecto…☆15Dec 11, 2022Updated 3 years ago
- Handles transform.hasChanged for you☆17Feb 19, 2022Updated 4 years ago
- A simple system for running nested coroutines in C#.☆138Sep 7, 2017Updated 8 years ago
- Automated screenshot capture☆17May 28, 2020Updated 5 years ago
- ☆17Aug 31, 2021Updated 4 years ago
- Learn about the enhanced touch API in Unity (New Input System)☆20Oct 11, 2023Updated 2 years ago
- Port of Unshield to C#☆19Jan 25, 2026Updated last month
- C# library for parsing JSON, XML, and YAML into a super convenient to use data structure.☆20Sep 13, 2017Updated 8 years ago
- The Simple Declarative Language provides an easy way to describe lists, maps, and trees of typed data in a compact, easy to read represen…☆20May 26, 2011Updated 14 years ago
- ☆16Aug 12, 2016Updated 9 years ago
- A fast, easy way to generate runtime tilemaps in Unity☆45Jul 8, 2020Updated 5 years ago
- Library of procedural generation code for use in Unity☆61May 22, 2025Updated 9 months ago
- Library with useful scripts and systems for Unity3D game development☆21Mar 19, 2020Updated 5 years ago
- C# plugin for Lumix Engine☆21Aug 14, 2025Updated 6 months ago
- A port of Kate Compton's Tracery to C#/Unity3d☆20Mar 4, 2017Updated 9 years ago
- Unsafe IO Library for Unity NativeArray<T>☆28Sep 14, 2019Updated 6 years ago
- Find paths in Unity Tilemaps with A* Search☆114Mar 1, 2021Updated 5 years ago
- An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension☆49Jul 21, 2023Updated 2 years ago
- Fast cubic Bezier curve length calculation library☆22May 15, 2017Updated 8 years ago
- Simple game map generator using Perlin/Simplex noise. Used for alpha testing of Realm of the Mad God.☆32May 15, 2010Updated 15 years ago
- GameMap is a simple 2D grid based solution and editor for creating and keeping track of game map/ level data in Unity.☆26Nov 30, 2021Updated 4 years ago
- Generates random dungeons☆23Jun 28, 2018Updated 7 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆62Mar 3, 2026Updated last week
- PivotPainter tools and shaders for unity☆32Nov 11, 2022Updated 3 years ago
- Unity+Ink framework for binary-choice Interactive Fiction games and storylet template☆27Aug 27, 2022Updated 3 years ago
- Create a procedural mesh-based grid for your cool Unity 3D project.☆30Sep 17, 2022Updated 3 years ago
- New Home of AGK Source Code☆33Updated this week