davecusatis / A-Star-SharpLinks
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
☆87Updated 3 years ago
Alternatives and similar repositories for A-Star-Sharp
Users that are interested in A-Star-Sharp are comparing it to the libraries listed below
Sorting:
- A 2D A Star (A*) pathfinding implementation in C# focused on ease of use☆146Updated last year
- Goal Oriented Action Planning C#/.NET Library☆64Updated 4 years ago
- A flood fill algorithm implementation for C#☆88Updated 5 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆40Updated 9 years ago
- Probably the simplest to use ECS for C#☆91Updated last year
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆88Updated 2 years ago
- Behavior Trees and Case Logic for C#7☆109Updated 2 years ago
- MLAPI.Puncher is a lightweight, cross-platform, easy to use implementation of NAT punchthrough.☆96Updated 4 years ago
- Shared code between the Svelto repositories☆41Updated 10 months ago
- 2D math / geometry collision library for C#, compatable with monogame.☆51Updated 4 years ago
- Hexagonal lib for .NET☆35Updated 4 years ago
- Collection of helpful utilities we use in our Unity projects.☆198Updated 5 years ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆107Updated this week
- Goal oriented action planning beyond GOAP☆76Updated 4 years ago
- A simple system for running nested coroutines in C#.☆139Updated 7 years ago
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆68Updated 7 years ago
- ☆43Updated 2 weeks ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- This project is a finite state machine designed to be used in games.☆61Updated 2 years ago
- A high-performance alloc free c# Jobscheduler.☆187Updated 2 months ago
- Another usable Port of triangle.NET for Unity .☆79Updated 7 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 5 months ago
- Extension methods library emitting IL to generate delegates for fast reflection☆98Updated 9 years ago
- Map generator based on Voronoi diagrams.☆53Updated 7 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)☆90Updated 5 years ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆27Updated 3 years ago