loodakrawa / SpriterDotNetLinks
A pure C# Spriter implementation
☆219Updated 2 years ago
Alternatives and similar repositories for SpriterDotNet
Users that are interested in SpriterDotNet are comparing it to the libraries listed below
Sorting:
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆334Updated 2 years ago
- A simple system for running nested coroutines in C#.☆139Updated 7 years ago
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆114Updated last year
- Mercury Particle Engine☆82Updated 9 years ago
- Samples and demos of various Nez features☆156Updated 2 months ago
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆156Updated 4 years ago
- 2D lighting with soft shadows for MonoGame☆330Updated 2 years ago
- Converts Spriter .scml files to Unity prefabs☆157Updated 5 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆181Updated 7 years ago
- Simple example on how to draw maps from .tmx files with TiledSharp and MonoGame☆30Updated 3 years ago
- ☆20Updated 6 years ago
- 2D collision detection system.☆377Updated last year
- A simple 2D camera for Monogame.☆92Updated 5 years ago
- Quake-style console for MonoGame☆94Updated 2 years ago
- Advanced physics engine library based on Chipmunk in C#☆82Updated 6 years ago
- UI system for MonoGame projects.☆495Updated last year
- A set of articles targeted at helping developers get started with Monogame.☆62Updated 3 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- MonoGame Version Currently 3.2☆34Updated 10 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- Artemis Entity System Framework ported to C#☆346Updated 5 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- DarkConfig is a configuration library for games which supports fast and expressive iteration☆160Updated 8 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆151Updated 9 months ago
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- A sprite sheet animation editor☆93Updated 3 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆146Updated 5 months ago