A pure C# Spriter implementation
☆220Dec 7, 2022Updated 3 years ago
Alternatives and similar repositories for SpriterDotNet
Users that are interested in SpriterDotNet are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Converts Spriter .scml files to Unity prefabs☆158Aug 25, 2019Updated 6 years ago
- Simple helper for creating sprite based animations for Monogame.☆33Jul 17, 2019Updated 6 years ago
- a C++ implementation to play back Spriter animations☆96Jul 23, 2023Updated 2 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Dec 20, 2015Updated 10 years ago
- 2D lighting with soft shadows for MonoGame☆342Aug 2, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A 2D path and shape drawing library for MonoGame and XNA.☆95May 20, 2020Updated 5 years ago
- UI system for MonoGame projects.☆508Apr 25, 2024Updated 2 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- Extensions to make MonoGame more awesome☆1,724Updated this week
- Engine specific libraries for Empty Keys UI☆60May 25, 2025Updated 11 months ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 7 years ago
- The Ultraviolet Framework is a .NET game development framework written in C#.☆548Aug 23, 2023Updated 2 years ago
- ☆13Dec 3, 2015Updated 10 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Quake-style console for MonoGame☆101Aug 2, 2022Updated 3 years ago
- Nez is a free 2D focused framework that works with MonoGame and FNA☆2,039Apr 4, 2026Updated 3 weeks ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Aug 4, 2022Updated 3 years ago
- UI Library for MonoGame, FNA and Stride☆856Apr 8, 2026Updated 3 weeks ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆181Feb 26, 2018Updated 8 years ago
- A collection of interesting libraries/tools for Monogame based game projects☆1,412Aug 18, 2025Updated 8 months ago
- 2D collision detection system.☆383Aug 23, 2023Updated 2 years ago
- A Haxe port of https://github.com/bit101/tones for quickly making sounds with the WebAudio APIs☆15Dec 23, 2015Updated 10 years ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆338Aug 12, 2022Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Mercury Particle Engine☆84Dec 28, 2015Updated 10 years ago
- Children of the Galaxy repository☆14Jan 2, 2018Updated 8 years ago
- 2D game engine for mobile devices in C#.☆18Sep 16, 2022Updated 3 years ago
- A DragonBones runtime for C# MonoGame☆10Sep 24, 2018Updated 7 years ago
- DragonBones C# Runtime☆570Jul 8, 2025Updated 9 months ago
- High performance 2D collision detection system with realistic physics responses.☆732Aug 1, 2021Updated 4 years ago
- Engine to use Brashmonkey's Spriter SCML for haxe.☆66May 2, 2023Updated 3 years ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆306Aug 18, 2025Updated 8 months ago
- Simple example on how to draw maps from .tmx files with TiledSharp and MonoGame☆31Apr 10, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆22Jan 18, 2020Updated 6 years ago
- C# port of https://github.com/memononen/fontstash☆349Apr 14, 2026Updated 2 weeks ago
- A deferred engine created with monogame☆256Nov 20, 2018Updated 7 years ago
- Openfl Native Extension for Microsoft Kinect for Windows SDK☆15Jan 5, 2018Updated 8 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Dec 5, 2024Updated last year
- A Monogame Content Pipeline enhancer.☆232Nov 4, 2024Updated last year