mariachiaramonti / mesh_alignmentLinks
Mesh Alignment using the Iterative Closest Points (ICP) Algorithm
☆12Updated 6 years ago
Alternatives and similar repositories for mesh_alignment
Users that are interested in mesh_alignment are comparing it to the libraries listed below
Sorting:
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆11Updated 8 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 3 years ago
- Visual Computing Library☆20Updated 3 months ago
- ☆63Updated 6 years ago
- CPU Physically Based Path Tracer Engine☆13Updated 4 years ago
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- Demo for the SIGGRAPH 2015 paper: "Conformal Mesh Deformations with Möbius Transformations".☆24Updated 4 months ago
- Interactive ARAP Mesh Deformer☆18Updated last year
- Tutorials for the geometry-central geometry processing library.☆13Updated 5 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated 2 years ago
- 3d reconstruction of objects from data in the DB☆15Updated 8 years ago
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 8 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆35Updated 2 years ago
- ☆16Updated 4 years ago
- Virtual character locomotion system. See article“Motion Graphs”, Lucas Kovar, 2002☆12Updated 13 years ago
- Implementation of Robust Quantization for Polycube-Maps☆21Updated 6 months ago
- An open source digital suclpting application that provides artists with many types of digital brush, dynamic topology and meshing tools☆23Updated 3 years ago
- GLSL Raytracer☆11Updated 10 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 7 years ago
- High efficiency and embeddable MPM implementation.☆16Updated 3 years ago
- A simple path tracing renderer based on OptiX.☆21Updated 6 years ago
- Implement Linear Blend Skinning in C++ and OpenGL to achieve the ability to move bones on a character model and have the mesh move realis…☆18Updated 7 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆35Updated 4 years ago
- Geometry unfolding☆12Updated 8 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆41Updated 11 years ago
- A deep learning library with static computational graph and auto-diff in C++.☆19Updated 5 years ago
- An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL☆44Updated last year
- ☆16Updated 4 years ago