makepad / rustquestLinks
This is a minimal example project for the Oculus Quest, written completely in Rust.
☆57Updated 5 years ago
Alternatives and similar repositories for rustquest
Users that are interested in rustquest are comparing it to the libraries listed below
Sorting:
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- ☆39Updated 4 years ago
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆67Updated 2 years ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆58Updated 2 months ago
- Library for post-process antialiasing☆111Updated 2 months ago
- ☆62Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆124Updated 3 months ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated last year
- Polygonal mesh processing.☆190Updated 8 months ago
- shadertoy.com shaders ported to Rust-GPU☆164Updated last month
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- A triangle mesh data structure including basic operations.☆95Updated last year
- A minimal example of hot-reloading of libraries in Rust☆209Updated 3 years ago
- A linear Entity Component System☆137Updated 6 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆50Updated 4 years ago
- Sound library for games☆52Updated 5 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆80Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 11 months ago
- Optick for Rust☆96Updated 4 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆175Updated 8 months ago
- Interpolation made easy.☆168Updated last year
- Math Interoperability Types☆283Updated 2 years ago
- Simple experimental async GPGPU framework for Rust☆147Updated last year
- bevy plugin for starting a webserver to visually edit bevy resources☆22Updated 5 years ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆82Updated 3 years ago
- Rust EDSL for shading languages☆94Updated 3 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆62Updated last week
- An undo-redo library.☆56Updated 4 months ago
- Rust Graphics meetups☆69Updated 4 years ago