makepad / rustquestLinks
This is a minimal example project for the Oculus Quest, written completely in Rust.
☆55Updated 5 years ago
Alternatives and similar repositories for rustquest
Users that are interested in rustquest are comparing it to the libraries listed below
Sorting:
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Library for post-process antialiasing☆108Updated 5 months ago
- ☆39Updated 4 years ago
- Polygonal mesh processing.☆186Updated 5 months ago
- Trivially run wasm applications and examples in the browser☆87Updated last year
- A triangle mesh data structure including basic operations.☆90Updated last year
- Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions☆67Updated last year
- shadertoy.com shaders ported to Rust-GPU☆159Updated last month
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.☆79Updated last year
- Optick for Rust☆95Updated 4 years ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 10 months ago
- Simple profiler scopes for wgpu using timer queries☆115Updated this week
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 7 months ago
- Lightweight game audio☆156Updated last year
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆56Updated 2 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- ☆80Updated 2 years ago
- Task Orchestration Framework☆57Updated last year
- Math Interoperability Types☆277Updated last year
- Interpolation made easy.☆167Updated 11 months ago
- A linear Entity Component System☆136Updated 5 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆170Updated 4 months ago
- A minimal example of hot-reloading of libraries in Rust☆207Updated 3 years ago
- high-quality anti-aliased vector graphics rendering on the GPU☆89Updated 2 years ago
- Simple experimental async GPGPU framework for Rust☆146Updated last year
- Rust EDSL for shading languages☆92Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- Sound library for games☆53Updated 4 years ago
- Linear algebra library for graphics and gamedev.☆56Updated 3 months ago
- Uniform cubic spline evaluation and inversion in Rust☆23Updated last month