MirzaBeig / FireflySparkleMouseFollowTutorial
Script used in my particle mouse trails tutorial (https://youtu.be/QPzs2pTZ2sQ).
☆13Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for FireflySparkleMouseFollowTutorial
- [VR] Attempt to create visualization of analytics data in VR using Unity☆14Updated 7 years ago
- Vector flow fields for Unity particles☆15Updated 6 years ago
- ☆13Updated 4 years ago
- ☆5Updated this week
- unity vfx graph benkyou suru☆14Updated 4 years ago
- ☆42Updated 7 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 5 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 6 years ago
- A body segmentation algorithm for the webcam with TensorFlow Lite in Unity 2019.3. Compatible with android, iOS and the Universal Render …☆15Updated 4 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 2 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 5 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Procedural Mesh Geometry for unity (VFX)☆15Updated 7 years ago
- ☆28Updated 5 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆28Updated 5 years ago
- Astronomically accurate sun positioning system for Unity☆20Updated 3 years ago
- ☆24Updated 4 years ago
- A procedural model generator for Unity.☆22Updated 7 years ago
- ☆13Updated 3 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆27Updated 4 years ago
- Ghost of Tsushima lantern system from the duels☆20Updated 3 years ago
- A Unity demo app that illustrates full opacity for hands with background elimination.☆17Updated 8 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- Contains five different projects made using the Unity3D engine named Graphs, Fractal, Maze, Splines and Noise Derivatives.☆27Updated 4 years ago
- An example that show how to capture a WebCamTexture and interface it with ShaderGraph.☆20Updated 4 years ago
- Workshop delivered at SIGGRAPH 2019 to teach Shader Graph☆13Updated 3 years ago
- A SteamVR/Unity version of the classic Asteroids game.☆14Updated 8 years ago
- 😎 Generic components for use with XR☆9Updated 5 months ago
- ☆16Updated 7 years ago
- Simple matte composition with Unity☆14Updated 3 years ago