nenjiru / BlendShapeMixer
Create and mix Unity's BlendShape presets
☆13Updated 4 years ago
Alternatives and similar repositories for BlendShapeMixer:
Users that are interested in BlendShapeMixer are comparing it to the libraries listed below
- Adjust a character's body proportions without setting up blendshapes☆22Updated 7 years ago
- Face BlendShapes control system☆37Updated 4 years ago
- An example of mesh deformation in Unity☆29Updated 3 years ago
- A unity tool that helps to map blendshape animations to characters☆40Updated 3 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆22Updated 3 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- My survey on fur rendering in unity URP.☆9Updated 2 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆9Updated 3 years ago
- Boids and Cloth Simulation using Unity as Renderer☆41Updated 7 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 2 months ago
- Amazon Lumberyard Bistro scene setup for Unity☆30Updated 6 months ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated last year
- a realistic eyeball shader for unity☆11Updated 3 years ago
- Unity CommandBuffer Examples☆25Updated 6 years ago
- ☆35Updated 5 years ago
- Minimalist simplex library☆46Updated 2 years ago
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 5 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆27Updated 2 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆20Updated 5 months ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- ☆24Updated 5 years ago
- Test project for Unity ECS Character Controller☆11Updated last year
- A realistic & physically based human skin shader☆23Updated 2 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆22Updated 2 months ago
- Source code for the tutorial on how to use the job system☆15Updated last year
- Based by NvBlast,using Jobs system to improve performance☆59Updated 4 years ago