nenjiru / BlendShapeMixerLinks
Create and mix Unity's BlendShape presets
☆13Updated last month
Alternatives and similar repositories for BlendShapeMixer
Users that are interested in BlendShapeMixer are comparing it to the libraries listed below
Sorting:
- Adjust a character's body proportions without setting up blendshapes☆22Updated 7 years ago
- ☆19Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Updated 4 years ago
- Amazon Lumberyard Bistro scene setup for Unity☆32Updated 10 months ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- PivotPainter tools and shaders for unity☆25Updated 2 years ago
- My survey on fur rendering in unity URP.☆9Updated 2 years ago
- ☆14Updated last year
- A unity tool that helps to map blendshape animations to characters☆41Updated 4 years ago
- Unity SDF generator for 2D images☆16Updated 3 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 6 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 4 years ago
- ☆26Updated 4 years ago
- Minimalist simplex library☆46Updated 3 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆12Updated 3 years ago
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆10Updated 3 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- ☆31Updated last week
- BlendShape Controller Plugin for Unity☆79Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- a realistic eyeball shader for unity☆11Updated 4 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated 2 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Implementation of simple liquid wobble using Shader Graph in Unity☆22Updated 9 months ago
- ☆17Updated 3 years ago
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆26Updated 7 months ago
- URP Lit shader with glittering effect☆16Updated 3 years ago