danlivings / oil-painting-effect-shader-unity
A demo Unity project to accompany my tutorial on implementing a post-processing effect that mimics an oil painting: https://danlivings.co.uk/blog/oil-painting-effect-shader-unity
☆28Updated 3 years ago
Alternatives and similar repositories for oil-painting-effect-shader-unity:
Users that are interested in oil-painting-effect-shader-unity are comparing it to the libraries listed below
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆52Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆23Updated 3 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Skybox shaders for Unity.☆24Updated 5 years ago
- A periodical texturing in Unity☆68Updated 2 years ago
- ⬜ Old school image flow effect for Unity Urp☆41Updated 2 months ago
- Procedural Grass System with Compute Shaders in Unity☆27Updated 2 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 2 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆47Updated 4 years ago
- Multiple Shaders for Unity URP☆18Updated 3 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆42Updated 3 years ago
- A simple, SRP compatible, mobile toon shader for unity.☆23Updated 4 years ago
- Unity URP FBM Clouds shaders.☆17Updated 3 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 3 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- ☆56Updated 4 years ago
- ☆31Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 2 months ago
- URP Sea & Clouds & SkyFog☆47Updated last year
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆45Updated 2 months ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago