Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich
☆10Oct 19, 2023Updated 2 years ago
Alternatives and similar repositories for nori
Users that are interested in nori are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Expansion of the Nori renderer☆15Feb 1, 2016Updated 10 years ago
- volumetric path tracer for heterogeneous volume☆10Jun 15, 2024Updated last year
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- Export blender scenes to the Nori educational raytracer. Proposed and used in the Computer Graphics course at ETH Zurich, Fall 2020☆17Oct 25, 2021Updated 4 years ago
- Neural Haircut: Prior-Guided Strand-Based Hair Reconstruction. ICCV 2023☆14Mar 8, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Real-time Hair Rendering and Dynamics☆15Nov 29, 2025Updated 6 months ago
- My own physically-based renderer built upon Nori with extended functionalities.☆20Feb 16, 2024Updated 2 years ago
- Real Time Fur rendering using Kajiya´s method for shading. Made in WebGL.☆16Mar 5, 2024Updated 2 years ago
- a close enough approximation of the shadertoy framework☆12Jul 2, 2020Updated 5 years ago
- This repository contains a non-exponential transmittance operator that can be used with PyTorch☆19Jun 9, 2021Updated 4 years ago
- Hair card rendering demo for WebGL☆21Oct 19, 2023Updated 2 years ago
- A Practical Zoom-in GUI Grounding and Behavior-Based Evaluation method.☆24Dec 8, 2025Updated 6 months ago
- 本科毕业设计-流体模拟☆22Apr 17, 2024Updated 2 years ago
- ☆13Sep 10, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- An OpenGL 4 and C++ program which renders a procedural scene.☆13Dec 4, 2018Updated 7 years ago
- Position Based Fluid Simulation☆18Mar 30, 2022Updated 4 years ago
- Face detection and recognition and automatic attendance system☆13Sep 14, 2019Updated 6 years ago
- ☆12Sep 11, 2020Updated 5 years ago
- GPU-accelerated path tracer☆13Sep 30, 2015Updated 10 years ago
- Cloth simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.☆30May 9, 2023Updated 3 years ago
- RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering☆24Nov 13, 2024Updated last year
- Face detection and recognition using Fisherfaces and Eigenfaces.☆11Sep 14, 2020Updated 5 years ago
- ChatGPT API assisted Chatbot: an Attractive Advance Personal Website. It looks like chatting bot, and it's connected to chatgpt API! Same…☆18Jun 19, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ICLR 2024] USB-NeRF: Unrolling Shutter Bundle Adjusted Neural Radiance Fields☆14Mar 24, 2024Updated 2 years ago
- Path finding and following in Unreal Engine☆12Jan 8, 2023Updated 3 years ago
- Voxel Cone Tracing Implementation☆16Nov 18, 2021Updated 4 years ago
- Learning and research after DeepSeek-R1, around test-time computing, resurgence of RL, and new LLM learning/application paradigms.☆23Apr 23, 2026Updated last month
- Robust Global Illumination in 99 lines of C++☆12Sep 19, 2019Updated 6 years ago
- ☆11Jun 3, 2019Updated 7 years ago
- A 2D fluid simulation using PIC/FLIP method.☆19Feb 1, 2017Updated 9 years ago
- Automatically downloads and installs prebuilt Vulkan SDK releases.☆35Aug 5, 2025Updated 10 months ago
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆10Jun 21, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Stanford CS149 -- Assignment 1☆20Jul 24, 2021Updated 4 years ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Jul 12, 2019Updated 6 years ago
- Screen Space Bent Normals☆19Apr 23, 2012Updated 14 years ago
- A spectral volumetric path tracer for atmosphere rendering☆28Sep 9, 2024Updated last year
- Materials for the LauzHack Days workshop "Intro to Docker"☆11Mar 19, 2024Updated 2 years ago
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- SVBRDF Estimation using a Physically-based Differentiable Renderer☆35Oct 3, 2023Updated 2 years ago