KhronosGroup / SPIRV-GuideLinks
One stop shop for getting started with SPIR-V.
☆228Updated 3 months ago
Alternatives and similar repositories for SPIRV-Guide
Users that are interested in SPIRV-Guide are comparing it to the libraries listed below
Sorting:
- SPIR-V specs☆133Updated 2 weeks ago
- ☆76Updated 3 years ago
- Client side only Javascript to visualize a SPIR-V Module binary☆42Updated 2 weeks ago
- Vulkan Profiles Tools☆155Updated this week
- Vulkan Memory Model☆110Updated 7 months ago
- Virtual machine for executing SPIR-V☆313Updated last year
- LLVM-Based Pipeline Compiler☆183Updated 9 months ago
- Utility libraries for Vulkan developers☆88Updated last week
- A micro Vulkan compute pipeline and a collection of benchmarking compute shaders☆260Updated 10 months ago
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆518Updated last week
- Real-time GPU profiling layer for Vulkan applications.☆85Updated this week
- GPU Ray Tracing Library☆87Updated 9 months ago
- Slang Render Hardware Interface☆156Updated this week
- Layer providing Vulkan features when native support is unavailable☆159Updated last week
- SPIRV-Headers☆324Updated last week
- HLSL Specifications☆213Updated last week
- Render Pipeline Shaders SDK☆355Updated last year
- A tool and a library for bi-directional translation between SPIR-V and LLVM IR☆589Updated this week
- Vulkan layers to measure and analyze graphics performance.☆59Updated 2 years ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆124Updated last week
- An LLVM backend generating SPIR-V binary.☆89Updated 2 years ago
- A minimal implementation of Vulkan ray tracing.☆96Updated last year
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆159Updated 4 years ago
- ☆68Updated 4 months ago
- 📕 A clone of @rygorous series of posts on the graphics pipeline.☆99Updated 4 years ago
- ANARI Software Development Kit (SDK)☆282Updated 2 weeks ago
- Research shading language IR☆299Updated last week
- Silhouette and toon shading post-processing with Vulkan☆98Updated 5 months ago
- ☆420Updated last week
- GLSL Shading Language Specification and Extensions☆416Updated last week