One stop shop for getting started with SPIR-V.
☆240Mar 24, 2026Updated 2 weeks ago
Alternatives and similar repositories for SPIRV-Guide
Users that are interested in SPIRV-Guide are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Client side only Javascript to visualize a SPIR-V Module binary☆43Mar 30, 2026Updated last week
- ☆78Sep 9, 2022Updated 3 years ago
- ☆1,293Updated this week
- Vulkan Memory Model☆112Jun 26, 2025Updated 9 months ago
- SPIR-V specs☆140Apr 1, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆45Jan 10, 2023Updated 3 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Mar 15, 2026Updated 3 weeks ago
- SPIRV-Headers☆335Mar 30, 2026Updated last week
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆830Feb 25, 2026Updated last month
- Layer providing Vulkan features when native support is unavailable☆163Feb 2, 2026Updated 2 months ago
- Utility libraries for Vulkan developers☆93Apr 3, 2026Updated last week
- One stop shop for getting started with the Vulkan API☆2,214Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,404Mar 13, 2026Updated 3 weeks ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Vulkan Profiles Tools☆162Updated this week
- A tool and a library for bi-directional translation between SPIR-V and LLVM IR☆604Updated this week
- GLSL Shading Language Specification and Extensions☆423Mar 27, 2026Updated 2 weeks ago
- KTX file format source☆78Apr 3, 2026Updated last week
- Vulkan Loader☆645Apr 3, 2026Updated last week
- LLVM-Based Pipeline Compiler☆186Apr 29, 2025Updated 11 months ago
- Front-End and Back-End for the Vulkan Hardware Database☆39Updated this week
- ☆12Mar 17, 2021Updated 5 years ago
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆545Apr 3, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆14Apr 20, 2019Updated 6 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆122Jan 3, 2023Updated 3 years ago
- HLSL Working Group documentation and task tracking.☆27Mar 26, 2026Updated 2 weeks ago
- Vulkan Development Tools☆459Mar 23, 2026Updated 2 weeks ago
- Vulkan Validation Layers (VVL)☆980Apr 4, 2026Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,489Updated this week
- Vulkan best practice for mobile developers☆684Aug 6, 2024Updated last year
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,131Mar 16, 2026Updated 3 weeks ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Sandbox for Vulkan, SPIR-V and glTF☆90Dec 15, 2022Updated 3 years ago
- Denoising a Vulkan ray traced image using OptiX denoiser☆102Apr 27, 2025Updated 11 months ago
- Circle C++ shaders☆495Mar 9, 2022Updated 4 years ago
- Vulkan header files and API registry☆1,012Apr 3, 2026Updated last week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,530Updated this week
- Rust implementation of SPIR-V module processing functionalities☆493Mar 13, 2026Updated 3 weeks ago
- Making it easier to work with shaders☆5,191Apr 3, 2026Updated last week