meistdan / hippieLinks
☆47Updated last year
Alternatives and similar repositories for hippie
Users that are interested in hippie are comparing it to the libraries listed below
Sorting:
- Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction☆38Updated 7 years ago
- Collection of meshlet generation algorithms☆122Updated last month
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- ☆129Updated 4 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Updated 2 years ago
- An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"☆126Updated last year
- Real-time Global Illumination with Vulkan Ray Tracing API☆99Updated 3 years ago
- Volumetric path tracer written in C++☆47Updated 3 years ago
- Device agnostic raytracing framework with shared codebase for offline and realtime rendering and for CPU and GPU☆58Updated 2 months ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆218Updated 7 months ago
- A simple and fast parser for PBRT v3 files☆25Updated 2 years ago
- A hobby language and API for cross API and cross platform ray tracing☆13Updated 3 years ago
- OptiX 9 Lightweight Wrapper Library☆106Updated this week
- A physically-based renderer utilizing Vulkan & DX12 raytracing API along with the implementation of several graphics papers.☆36Updated 3 years ago
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆98Updated 6 years ago
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆96Updated 11 months ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆61Updated last year
- This is my experiments with BVH build algorithms on GPU.☆56Updated last year
- Meeting notes of the Graphics Programming Virtual Meetup☆80Updated last year
- DX12 Path Tracer with ShaderToy interop☆45Updated last year
- ☆257Updated 2 months ago
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆185Updated 3 months ago
- Offline renderer used for my blog posts☆108Updated 7 years ago
- The Tauray renderer☆128Updated 9 months ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Updated 4 years ago
- An interactive OpenCL wavefront path tracer☆78Updated last year
- OptiX version of Pete Shirley's "Ray Tracing in One Weekend" (Final Chapter example only)☆88Updated 4 years ago
- Renderer and BVH traversal library☆58Updated last month
- A simple parser for the PBRT file format☆210Updated 3 years ago
- OptiX Path Tracer☆91Updated 10 months ago