Denoising a Vulkan ray traced image using OptiX denoiser
☆103Apr 27, 2025Updated last year
Alternatives and similar repositories for vk_optix_denoise
Users that are interested in vk_optix_denoise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ray tracing glTF scene with Vulkan☆610Sep 29, 2025Updated 7 months ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 8 months ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Nov 13, 2016Updated 9 years ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,707Apr 20, 2026Updated last week
- [EGSR2020] Real-time Monte Carlo Denoising with the Neural Bilateral Grid☆70Sep 5, 2022Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Vulkan Path Tracer with Optix Denoiser integration☆32Jul 21, 2021Updated 4 years ago
- Vulkan implementation of ReSTIR☆192May 21, 2022Updated 3 years ago
- Neural Denoising with Layer Embeddings☆53Feb 26, 2024Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,485Jun 26, 2025Updated 10 months ago
- This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.☆454Jan 30, 2024Updated 2 years ago
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆353Apr 20, 2026Updated last week
- Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and …☆939Aug 15, 2022Updated 3 years ago
- Ray Tracing Gems 中文翻译☆29Apr 20, 2019Updated 7 years ago
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆1,268Oct 15, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆40Jan 5, 2022Updated 4 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 3 years ago
- A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR☆76Feb 27, 2020Updated 6 years ago
- A barebones sample application to get you jump started with DirectX Raytracing (DXR)!☆413Jan 27, 2020Updated 6 years ago
- Vulkan RTX path tracer with a declarative ES7-like scene description language.☆448Nov 2, 2019Updated 6 years ago
- FidelityFX Denoiser☆151Oct 25, 2022Updated 3 years ago
- An implementation of a Vulkan RayQuery ray tracing integration project in Unity./移动端 Vulkan 光追实现☆17Feb 23, 2025Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 4 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆63Sep 18, 2017Updated 8 years ago
- A collection of examples following the OptiX 7 Siggraph course that demonstrate how to use Slang with OptiX☆14Aug 26, 2021Updated 4 years ago
- Vulkan Real-time Path Tracer Engine☆520Oct 10, 2021Updated 4 years ago
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆158May 18, 2021Updated 4 years ago
- Adding ray traced ambient occlusion using Vulkan and OpenGL☆35Jan 17, 2024Updated 2 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 3 years ago
- The Tauray renderer☆131Feb 12, 2026Updated 2 months ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆298Sep 21, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Curated collection of projects leveraging NVIDIA RTX technology (OptiX, DXR, VKR)☆90Feb 25, 2020Updated 6 years ago
- ☆18Jan 6, 2021Updated 5 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- Repo for KickstartRT demo application☆54Dec 8, 2022Updated 3 years ago
- NVIDIA Real-time Denoising (NRD) library☆759Apr 22, 2026Updated last week
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]☆16Oct 3, 2023Updated 2 years ago