libretro / glsl-shadersLinks
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
☆1,095Updated last week
Alternatives and similar repositories for glsl-shaders
Users that are interested in glsl-shaders are comparing it to the libraries listed below
Sorting:
- Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will tran…☆1,111Updated 3 years ago
- ☆343Updated last week
- Compilation of the best resources to learn programming OpenGL Shaders☆1,305Updated 2 years ago
- glsl photoshop blending modes. glslify formatted.☆1,089Updated 3 years ago
- Minify and obfuscate GLSL or HLSL code☆526Updated last month
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆655Updated last month
- optimized single-pass blur shaders for GLSL☆728Updated 9 years ago
- Manually converted libretro/common-shaders for arm devices☆59Updated 8 years ago
- A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.☆194Updated last year
- Live shader coding tool and Shader Showdown workhorse☆1,437Updated 7 months ago
- FXAA implementation for glslify in WebGL☆339Updated 9 years ago
- A community sourced database of game controller mappings to be used with SDL Game Controller functionality☆1,558Updated last week
- A bundle of various GLSL shaders for openGL☆88Updated 4 years ago
- GLSL procedural noise functions compatible with WebGL☆550Updated 4 months ago
- ☆472Updated 7 years ago
- Vulkan Quake port based on QuakeSpasm☆2,046Updated last month
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,055Updated last year
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,763Updated 5 years ago
- Utility functions to convert between various color spaces in GLSL☆237Updated 4 years ago
- Bayer matrix dithering in GLSL☆214Updated 11 years ago
- Live WebGL preview of GLSL shaders☆348Updated last year
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,345Updated this week
- Console-based GLSL Sandbox for 2D/3D shaders☆5,070Updated last week
- Simple WebGL Fragment Shader Editor☆2,522Updated 2 years ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆299Updated 2 years ago
- Offline Shader Editor with many cool features☆281Updated 2 months ago
- KTX (Khronos Texture) Library and Tools☆1,040Updated 2 weeks ago
- OpenAL Soft is a software implementation of the OpenAL 3D audio API.☆2,504Updated this week
- The quadplay✜ fantasy console☆940Updated last week
- Fast GPU deNoise spatial filter, with circular gaussian kernel, full configurable☆294Updated 9 months ago