laurentlb / shader-minifierLinks
Minify and obfuscate GLSL or HLSL code
☆546Updated last week
Alternatives and similar repositories for shader-minifier
Users that are interested in shader-minifier are comparing it to the libraries listed below
Sorting:
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆679Updated last week
- The new generation of 4k intro frameworks.☆204Updated last year
- 4K Executable Graphics framework☆234Updated 3 weeks ago
- An Introduction to Raymarching☆1,008Updated 4 years ago
- FXAA implementation for glslify in WebGL☆342Updated 10 years ago
- optimized single-pass blur shaders for GLSL☆737Updated 9 years ago
- Source code release for the apEx demotool, actively used for releases between 2014 and 2023☆226Updated 2 years ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆306Updated 2 years ago
- Offline Shader Editor with many cool features☆286Updated 6 months ago
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆755Updated last year
- Optimized GPU noise functions and utilities☆373Updated 11 years ago
- Simple printf functionality for GLSL.☆244Updated last year
- GLSL procedural noise functions compatible with WebGL☆569Updated 8 months ago
- Utility functions to convert between various color spaces in GLSL☆241Updated 4 years ago
- A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text r…☆100Updated last year
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆637Updated last year
- Renders sky colors with Rayleigh and Mie scattering.☆625Updated 5 years ago
- Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.☆104Updated 2 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆237Updated 6 years ago
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆353Updated 4 months ago
- An efficient texture-free GLSL procedural noise library☆230Updated 3 years ago
- MSDF font atlas generator☆1,139Updated last month
- Web extension for shadertoy.com☆288Updated 7 months ago
- A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.☆222Updated 4 months ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,258Updated 3 weeks ago
- Cross-platform open-source command-line cubemap filtering tool.☆857Updated 5 years ago
- WebGL 2.0 Compute shader Demos☆324Updated 5 years ago
- This module implements a volumetric light scattering effect(godrays)☆202Updated 9 years ago
- WebGL font rendering☆298Updated 2 years ago
- Rendering algorithms implemented in raw WebGL 2.☆574Updated 7 years ago