laurentlb / shader-minifier
Minify and obfuscate GLSL or HLSL code
☆468Updated 2 months ago
Alternatives and similar repositories for shader-minifier:
Users that are interested in shader-minifier are comparing it to the libraries listed below
- The new generation of 4k intro frameworks.☆189Updated 5 months ago
- FXAA implementation for glslify in WebGL☆331Updated 9 years ago
- optimized single-pass blur shaders for GLSL☆704Updated 8 years ago
- GLSL procedural noise functions compatible with WebGL☆508Updated last month
- Cross-platform tool to Reformat/Remove Dead Code/Optimise/Analyse GLSL shader code.☆100Updated last year
- Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field☆672Updated 7 months ago
- Utility functions to convert between various color spaces in GLSL☆232Updated 3 years ago
- An efficient texture-free GLSL procedural noise library☆224Updated 2 years ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆259Updated last year
- MSDF font atlas generator☆854Updated last month
- Offline Shader Editor with many cool features☆267Updated 3 months ago
- 4K Executable Graphics framework☆224Updated 8 months ago
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆608Updated 4 months ago
- Optimized GPU noise functions and utilities☆365Updated 10 years ago
- WebGL font rendering☆286Updated last year
- Cross platform shader system for HLSL, GLSL, Metal and SPIR-V.☆347Updated this week
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆591Updated 10 months ago
- This module implements a volumetric light scattering effect(godrays)☆196Updated 8 years ago
- Renders sky colors with Rayleigh and Mie scattering.☆597Updated 4 years ago
- Generate BMFont texture and spec using msdfgen☆165Updated 4 years ago
- Live WebGL preview of GLSL shaders☆339Updated 5 months ago
- An Introduction to Raymarching☆969Updated 3 years ago
- Fast GPU deNoise spatial filter, with circular gaussian kernel, full configurable☆261Updated last month
- Rendering algorithms implemented in raw WebGL 2.☆542Updated 6 years ago
- Simple printf functionality for GLSL.☆240Updated 3 months ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆287Updated last year
- KTX (Khronos Texture) Library and Tools☆905Updated last week
- Source code release for the apEx demotool, actively used for releases between 2014 and 2023☆192Updated last year
- ☆123Updated 8 years ago
- VASE renderer is a polyline and curve renderer on OpenGL.☆345Updated last year