kiwipxl / GLSL-shaders
A bundle of various GLSL shaders for openGL
☆78Updated 3 years ago
Related projects: ⓘ
- Bayer matrix dithering in GLSL☆202Updated 10 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆93Updated last year
- Utility functions to convert between various color spaces in GLSL☆230Updated 3 years ago
- SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.☆86Updated 3 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆126Updated 2 months ago
- anti-alias smoothstep utility function☆130Updated 9 years ago
- This module implements a volumetric light scattering effect(godrays)☆193Updated 8 years ago
- An efficient texture-free GLSL procedural noise library☆221Updated 2 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆173Updated 7 years ago
- lookup table color transforms for glslify☆175Updated 3 months ago
- C++/WASM GL Framework☆78Updated last month
- Collection of glsl shaders☆47Updated 5 years ago
- ☆64Updated last year
- Offline font tuning/bitmap generation via shaders☆77Updated 4 years ago
- ☆101Updated 3 weeks ago
- A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.☆175Updated 2 months ago
- A collection of blur shader examples, with a written tutorial.☆40Updated 6 years ago
- ☆121Updated 7 years ago
- Contains example fragment(pixel) shader for my lecture on shader programming☆29Updated 2 years ago
- WebGL 2.0 fur demo☆60Updated 7 years ago
- Offline Shader Editor with many cool features☆263Updated this week
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆279Updated last year
- FXAA implementation for glslify in WebGL☆325Updated 8 years ago
- 2d and 3d Voronoi noise functions, packed for glslify☆85Updated 6 years ago
- Useful GLSL filters adapted for Processing☆247Updated 11 months ago
- Generate BMFont texture and spec using msdfgen☆162Updated 3 years ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆126Updated 7 years ago
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆235Updated last year
- Source code for 'Practical Shader Development' by Kyle Halladay☆110Updated 5 years ago
- filmic GLSL shaders in ThreeJS☆54Updated 10 years ago