GLSL procedural noise functions compatible with WebGL
☆596Apr 27, 2025Updated last year
Alternatives and similar repositories for webgl-noise
Users that are interested in webgl-noise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.☆329Mar 7, 2023Updated 3 years ago
- Procedural Noise Shader Routines compatible with WebGL☆3,000Nov 15, 2024Updated last year
- LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibil…☆3,477Oct 24, 2026Updated last week
- A node.js-style module system for GLSL!☆2,283Jun 29, 2022Updated 4 years ago
- A fast simplex noise implementation in Javascript / Typescript.☆1,852Jul 26, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Various versions of Perlin noise (C and C++)☆202Feb 16, 2023Updated 3 years ago
- Optimized GPU noise functions and utilities☆375Apr 8, 2014Updated 12 years ago
- Worley noise implementation for WebGL shaders☆93May 6, 2016Updated 10 years ago
- Successors to OpenSimplex Noise, plus updated OpenSimplex.☆706Jan 29, 2024Updated 2 years ago
- Programmable 3D fluid simulator running in WebGL.☆340Jun 14, 2026Updated 4 months ago
- Easily generate an irradiance environment map from an existing environment map.☆28May 27, 2018Updated 8 years ago
- Comparisons of shaders across multiple APIs☆23Feb 23, 2023Updated 3 years ago
- A post processing library for three.js.☆2,912Oct 5, 2026Updated 3 weeks ago
- glsl photoshop blending modes. glslify formatted.☆1,118Jun 23, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Stylized Wireframe Rendering in WebGL☆754Sep 27, 2017Updated 9 years ago
- A browserify transform stream that optimizes your glslify shaders☆23Aug 29, 2014Updated 12 years ago
- THREE.JS Buffer Animation System☆1,056Jan 14, 2023Updated 3 years ago
- glslify function for parallax occlusion mapping☆11Jun 9, 2019Updated 7 years ago
- webgl-noise shaders ported to work with glslify☆405Dec 27, 2015Updated 10 years ago
- Javascript 2D Perlin & Simplex noise functions☆37Dec 21, 2013Updated 12 years ago
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆467Jul 18, 2020Updated 6 years ago
- Javascript 2D Perlin & Simplex noise functions☆1,719Nov 2, 2022Updated 3 years ago
- Console-based GLSL Sandbox for 2D/3D shaders☆5,352Oct 24, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- glsl functions for blending, compositing, complex numbers and transforms, procedural textures☆35Nov 11, 2021Updated 4 years ago
- glslify loader module for webpack☆228Nov 28, 2018Updated 7 years ago
- GPGPU Module for use with THREE.js☆11Dec 7, 2022Updated 3 years ago
- A minimal WebGL 2 rendering library☆797Jan 7, 2023Updated 3 years ago
- glowy stuff☆12Jul 23, 2024Updated 2 years ago
- An efficient texture-free GLSL procedural noise library☆231Mar 4, 2022Updated 4 years ago
- Effects composer for three.js☆1,087May 26, 2024Updated 2 years ago
- Minimal WebGL Library☆4,743Apr 13, 2025Updated last year
- ☆12Sep 12, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- a simple example of ThreeJS with glslify☆79Jan 27, 2017Updated 9 years ago
- common functions for glsl☆11Jul 17, 2017Updated 9 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 11 years ago
- Looperepool☆959Nov 4, 2019Updated 6 years ago
- 🧩 Extend Three.js standard materials with your own shaders!☆1,349Oct 12, 2025Updated last year
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Oct 2, 2016Updated 10 years ago
- A workshopper for GLSL shaders and graphics programming☆4,412Mar 20, 2021Updated 5 years ago