libretro / common-shadersLinks
Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
☆1,118Updated 3 years ago
Alternatives and similar repositories for common-shaders
Users that are interested in common-shaders are comparing it to the libraries listed below
Sorting:
- This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script…☆1,111Updated 2 weeks ago
- A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.☆194Updated last year
- ☆365Updated last week
- A community sourced database of game controller mappings to be used with SDL Game Controller functionality☆1,590Updated last week
- A lightweight reference implementation of the CRT sim from Super Win the Game, etc.☆157Updated 8 years ago
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,770Updated 5 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆571Updated last year
- GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls☆540Updated 2 years ago
- Vulkan Quake port based on QuakeSpasm☆2,074Updated this week
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,071Updated last year
- optimized single-pass blur shaders for GLSL☆732Updated 9 years ago
- A tutorial for manipulating the rendering of a game (generally to increase its quality) if you only have a binary available☆151Updated 8 years ago
- cmftStudio - GUI counterpart for:☆1,314Updated 4 years ago
- Real-time path tracer VKPT integrated into q2pro Quake 2 client.☆958Updated 6 years ago
- Aquaria open source, forked from icculus.org due to inactivity. Has many enhancements compared to the original version.☆309Updated last month
- Toolset for Vagrant Story (2000, Square), written in JavaScript with Three.js☆119Updated 2 years ago
- Cross-platform open-source command-line cubemap filtering tool.☆855Updated 4 years ago
- glsl photoshop blending modes. glslify formatted.☆1,096Updated 3 years ago
- Shadertoy-like live preview for GLSL shaders in Visual Studio Code☆671Updated 3 months ago
- Miscellaneous code from throughout my career.☆285Updated 4 months ago
- Late ninties, PS1 inspired fantasy console☆461Updated 8 months ago
- A shader that imitates low grade 3D graphics.☆798Updated 10 years ago
- Cannonball: An Enhanced OutRun Engine☆823Updated last year
- Various pixel shaders in Cg for oldschool emulators☆88Updated 12 years ago
- View any image with my CRT filter applied☆318Updated 2 years ago
- Minify and obfuscate GLSL or HLSL code☆534Updated 3 weeks ago
- Advanced DXTc texture compression and transcoding library☆891Updated 6 months ago
- ☆621Updated 4 years ago
- Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features☆1,711Updated this week
- ☆244Updated 7 years ago