lettier / awesome-openglLinks
A curated list of awesome OpenGL libraries, debuggers and resources.
☆19Updated 5 years ago
Alternatives and similar repositories for awesome-opengl
Users that are interested in awesome-opengl are comparing it to the libraries listed below
Sorting:
- Yet another multiplatform C++ framework to make games☆83Updated last week
- Compact OpenGL Shadow Mapping Examples in a single compilation unit☆43Updated 6 years ago
- OpenGL C++ Framework for the realtime rendering course☆51Updated last year
- Node Editor of OpenGL Shaders☆37Updated 2 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- Physically based rendering (PBR) for raylib☆117Updated 3 years ago
- An entity component framework.☆55Updated 3 years ago
- entity component system framework☆63Updated 2 weeks ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated last week
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago
- Multi broadphase 2D rigid body physics engine☆14Updated last year
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Project 247, real-time 3D graphic presentation (a.k.a. demo)☆25Updated 7 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆41Updated this week
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 3 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆80Updated 10 months ago
- Immediate Mode Debug Draw library☆42Updated 6 years ago
- 3D Game Engine☆21Updated 9 months ago
- Single header "no-allocation" KTX/DDS file reader☆125Updated 2 weeks ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆46Updated 5 years ago
- Simple realtime app framework☆46Updated 2 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆67Updated 5 years ago
- A generic game loop implementation in C++☆12Updated 2 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆72Updated 3 months ago
- Embeddable lightweight scripting language with C++ syntax☆72Updated last month
- 2D rectangular bin packing with option for item removal☆112Updated last year
- a toy 3d game engine with voxel support☆28Updated last week