lettier / awesome-opengl
A curated list of awesome OpenGL libraries, debuggers and resources.
☆16Updated 5 years ago
Alternatives and similar repositories for awesome-opengl:
Users that are interested in awesome-opengl are comparing it to the libraries listed below
- Yet another multiplatform C++ framework to make games☆74Updated last week
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆42Updated 6 months ago
- Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.☆42Updated 2 years ago
- Sample projects using Supernova Engine☆8Updated 2 months ago
- Compact OpenGL Shadow Mapping Examples in a single compilation unit☆40Updated 6 years ago
- ENGINE..... vrooooommm☆35Updated 6 months ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- OpenGL C++ Framework for the realtime rendering course☆50Updated 11 months ago
- Node Editor of OpenGL Shaders☆32Updated last year
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆76Updated 2 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆88Updated last year
- Game development framework / engine designed for programmers, focusing at ease of use.☆38Updated this week
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆50Updated this week
- Multithreaded CPU based path tracer built from scratch in C++☆24Updated 6 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆65Updated 6 months ago
- An entity component framework.☆52Updated 3 years ago
- Linear Memory Allocator for Games and Embedded Systems☆74Updated 2 years ago
- Work in progress real-time strategy game.☆23Updated this week
- 2D game engine and editor written in modern C++ and Vulkan☆65Updated 9 months ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆40Updated 5 years ago
- a toy 3d game engine with voxel support☆26Updated last year
- Use EnTT in Lua with Sol2☆50Updated 4 months ago
- Playground for messing around with bgfx and friends☆58Updated 5 years ago
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 2 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 11 months ago
- Kruger Prototype Game Engine☆24Updated 3 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆39Updated 3 years ago
- Cute little physics engine.☆61Updated 7 years ago
- Personal OpenGL C++ Game Engine Project☆21Updated 4 months ago
- RavEngine sample programs☆33Updated this week