steaklive / SweetGLLinks
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.
☆12Updated 7 years ago
Alternatives and similar repositories for SweetGL
Users that are interested in SweetGL are comparing it to the libraries listed below
Sorting:
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Updated 5 years ago
- Fully multithreaded C++ CPU rasterizer☆28Updated 5 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆21Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Updated 6 years ago
- Small C++ game engine with Lua scripting☆43Updated 8 months ago
- A simple, configurable and extendible build system for gamedev.☆23Updated last month
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated 3 weeks ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 3 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 8 years ago
- Verus Engine is a modern 3D game engine.☆42Updated last year
- A 3D game engine.☆22Updated 6 years ago
- random 2d engine rumblings☆19Updated 8 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 4 years ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆28Updated 4 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆22Updated 4 months ago
- C++ Game Engine with OpenGL, CMake, and CEF☆23Updated 4 years ago
- Forward+ Renderer☆17Updated 7 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆20Updated 4 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- Yet another multiplatform C++ framework to make games☆85Updated last month
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆22Updated 2 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆21Updated 2 months ago
- Vulkan renderer / game engine☆27Updated 6 years ago
- A scalable pipeline tool for graphics applications to build assets.☆27Updated last year
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago