steaklive / SweetGLLinks
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
☆12Updated 6 years ago
Alternatives and similar repositories for SweetGL
Users that are interested in SweetGL are comparing it to the libraries listed below
Sorting:
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆26Updated 3 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated this week
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- ☆12Updated 4 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- Wavefront .obj file loader written in C (C99)☆13Updated 4 years ago
- ENGINE..... vrooooommm☆35Updated last week
- ☆29Updated 9 years ago
- TDEngine2 is a cross-platform game engine☆19Updated last week
- 3D Game Engine☆21Updated 3 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆16Updated this week
- Graph based GUI tool to automate system tasks☆23Updated last month
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Lambda Game Engine☆24Updated 4 years ago
- A 3D Game Engine with a Lua scripting system☆11Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 5 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- Luna Rendering Engine☆21Updated last year
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆29Updated 8 years ago
- A small realtime software rendering library☆16Updated 5 years ago
- Vulkan c helper library☆33Updated 2 months ago
- Sample projects using Supernova Engine☆9Updated 2 weeks ago
- Single-File header only C++ Quake-style console library.☆25Updated last year