steaklive / SweetGL
Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and etc.
☆12Updated 6 years ago
Alternatives and similar repositories for SweetGL:
Users that are interested in SweetGL are comparing it to the libraries listed below
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- ☆11Updated 4 years ago
- ENGINE..... vrooooommm☆35Updated 6 months ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated last month
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated last week
- A small realtime software rendering library☆16Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Fully multithreaded C++ CPU rasterizer☆27Updated 4 years ago
- Graph based GUI tool to automate system tasks☆21Updated 8 months ago
- RavEngine sample programs☆33Updated this week
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆25Updated 3 years ago
- Luna Rendering Engine☆20Updated last year
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- Sample projects using Supernova Engine☆8Updated 2 months ago
- A simple game engine written in C++☆38Updated 8 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- Verus Engine is a modern 3D game engine.☆40Updated 3 months ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆14Updated 5 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- Visual shader editor for Lumix Engine☆11Updated 3 months ago
- ☆27Updated 8 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆32Updated 5 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 9 months ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆12Updated 4 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago