Flix01 / Tiny-OpenGL-Shadow-Mapping-ExamplesLinks
Compact OpenGL Shadow Mapping Examples in a single compilation unit
☆43Updated 7 years ago
Alternatives and similar repositories for Tiny-OpenGL-Shadow-Mapping-Examples
Users that are interested in Tiny-OpenGL-Shadow-Mapping-Examples are comparing it to the libraries listed below
Sorting:
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆78Updated 5 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- ☆44Updated 5 years ago
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Game engine☆60Updated 2 months ago
- Single header "no-allocation" KTX/DDS file reader☆138Updated 3 months ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 8 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆100Updated 2 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆83Updated last year
- Confetti-FX's The-Forge Lite Edition☆28Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆25Updated 5 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- ☆46Updated 6 years ago
- Yet another multiplatform C++ framework to make games☆85Updated last month
- Forward plus rendering using Vulkan☆46Updated 9 years ago
- An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.☆32Updated 5 years ago
- a header-only C++ .blend file parser☆78Updated 2 months ago
- 3D Graphics Engine☆46Updated this week
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆45Updated last week
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.☆89Updated 6 years ago
- This is a physically based real-time renderer made for learning purposes.☆89Updated 9 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆82Updated 8 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- A real-time interactive progressive path tracer on the GPU.☆32Updated 4 years ago