kristerw / spirv-tools
Python API and tools for manipulating and optimizing SPIR-V
☆23Updated 8 years ago
Alternatives and similar repositories for spirv-tools:
Users that are interested in spirv-tools are comparing it to the libraries listed below
- a simple SPIR-V parser☆26Updated 10 years ago
- A VM running SPIR-V code☆59Updated 8 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆45Updated 6 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Python bytecode to SPIR-V -translation.☆43Updated 7 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆74Updated 5 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- SPMD in C++☆68Updated 4 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆57Updated 8 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 7 years ago
- SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime☆50Updated 6 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆47Updated 7 months ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- ☆81Updated 6 years ago
- The Radeon GPU Analyzer (RGA) is a command line utility providing an offline compiler and performance analysis tool for DirectX shaders, …☆24Updated 8 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- Python Build System☆16Updated 3 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- ☆14Updated 8 years ago
- This repository is discontinued, see https://github.com/ValveSoftware/Fossilize☆35Updated 6 years ago
- Software rasterizer based on Larrabee's☆40Updated 8 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- 3d math with C and SIMD intrinsics☆42Updated 3 years ago
- A Trip Through The Graphics Pipeline☆61Updated 12 years ago
- AMD separable filter sample based on DirectX 11☆25Updated 8 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Tiny DDS loader/saver based on☆26Updated 5 years ago
- Optimized CppSPMD test project: macro control flow, SSE4.1/AVX1/AVX2/AVX2 FMA support☆117Updated 4 years ago