noxo / sse2neonLinks
Automatically exported from code.google.com/p/sse2neon
☆13Updated 10 years ago
Alternatives and similar repositories for sse2neon
Users that are interested in sse2neon are comparing it to the libraries listed below
Sorting:
- Implementation of various math, img processing, etc functions for ARMv7 and NEON☆18Updated 14 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 12 years ago
- Simple GLSL compilation checker that uses the display driver☆26Updated 8 years ago
- GPU-accelerated path tracer☆19Updated 9 years ago
- Personal library☆37Updated 11 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Fisheye Distortion in OpenGL☆39Updated 6 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Mirror JPEG compression and decompression accelerated on GPU☆82Updated 10 years ago
- Header file to translate SSE instructions to ARM NEON instructions☆48Updated 11 years ago
- Particle System expirementation Sandbox: OpenCL/OpenGL on PC and Android OpenGL in C with JNI☆66Updated 13 years ago
- ☆15Updated 8 years ago
- C++ variant data type with on-the-fly conversion☆11Updated 2 months ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆59Updated 5 years ago
- A portable CPU profiler with ASCII,CSV,TSV,Markdown,chrome://tracing support (C++11)☆62Updated 9 years ago
- Allocation benchmarks☆30Updated 9 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated 2 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago
- A small demo and tutorial of the image load/store feature of OpenGL 4☆27Updated 8 years ago
- A C++11 Image and Video Processing Library☆66Updated 10 years ago
- Set of basic classes (vector, matrix, images and memory array) for CPU and GPU☆17Updated 4 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆72Updated 12 years ago
- A 3D game engine☆13Updated 10 years ago
- VoxelSDK - an SDK supporting TI's 3D Time of Flight cameras☆107Updated 6 years ago
- Cool graphics renderer☆12Updated 8 years ago
- OpenGP☆81Updated 3 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago