korobetski / MagicaVoxel-Unity-Importer
Add a "native" support for .vox files in Unity using ScriptedImporter
β11Updated 3 years ago
Alternatives and similar repositories for MagicaVoxel-Unity-Importer:
Users that are interested in MagicaVoxel-Unity-Importer are comparing it to the libraries listed below
- Minecraft clone with greedy meshing in Unity using Burst compilerβ28Updated this week
- 𧱠Minecraft-like voxel world made with Unity.β26Updated last year
- voxul is a voxel framework and voxel mesh editing tool for Unity.β73Updated 9 months ago
- Three dimensional tilemap creator for Unity.β13Updated last year
- A simple channel driven logging script for use with Unity.β44Updated 7 years ago
- An efficient and easy to use voxel framework for Unity.β30Updated 4 years ago
- A sample Unity project that takes imported MagicaVoxel OBJ meshes and splits them into separate meshes based on their voxel color.β20Updated 7 years ago
- π©βπ Atlas Utility library for Unityβ52Updated 2 years ago
- Open source release of the retired Unity asset PicaVoxel.β87Updated 3 years ago
- Unity3d Editor tools to create rooms quickly.β36Updated 7 years ago
- pixel image effect shaderβ60Updated 8 years ago
- A voxel game prototype made with Unityβ48Updated 6 years ago
- Powerful open source developer console for Unity 3D game engine.β43Updated 4 years ago
- A simple but flexible tooltip system for Unity3dβ27Updated 3 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and settβ¦β39Updated 4 years ago
- Dash Animation System for Unityβ75Updated 3 weeks ago
- Height Based 2 color gradient shaders for Unityβ28Updated 3 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.β26Updated last year
- Make your game Ui in minutes!β44Updated 6 years ago
- Voxel engine made in C# for Unityβ46Updated 4 years ago
- A Dialogue Node System realized in Unity 2021.1.11.β38Updated 3 months ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.β42Updated 4 years ago
- BonesΒ³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.β59Updated 4 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.β15Updated 2 years ago
- World generator made in Unityβ55Updated 2 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessageβ32Updated 5 years ago
- An awesome Voxel framework for Unity (Game Engine)β121Updated 6 years ago
- An more advanced approach for grid based movement in Unity3d games.β23Updated this week
- A toolsuite created to make Unity development easierβ27Updated last year
- Unity3d Tilt-Shift Effect use URP and Render Featureβ26Updated 2 months ago