joshcamas / unity-ragdoll-culler
A simple component that bakes ragdolls once all rigidbodies fall asleep
☆19Updated 4 years ago
Alternatives and similar repositories for unity-ragdoll-culler:
Users that are interested in unity-ragdoll-culler are comparing it to the libraries listed below
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Updated 3 years ago
- Additional types and functionality☆24Updated 3 years ago
- Editor that draws all lists/arrays in Unity Inspector as re-orderable by default.☆18Updated 6 months ago
- Reactive node system for Unity☆44Updated 11 months ago
- The fastest and most efficient binary compression solution for Odin☆18Updated 3 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 3 years ago
- ☆16Updated 4 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆28Updated last year
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last month
- Applies Preset to folders and objects☆42Updated 2 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- ☆16Updated 4 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆27Updated 4 months ago
- Simple & Lightweight solution for managing configuration assets in Unity projects☆36Updated 5 months ago
- A toolsuite created to make Unity development easier☆30Updated last week
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 4 months ago
- A tool to convert simple Unity.Gradients into piecewise curves interpolated in a different color space☆17Updated 2 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Some C# Extension functions for common Unity problems.☆28Updated 4 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆23Updated 3 weeks ago
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 3 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago