ashblue / fluid-unique-idLinks
A micro-framework to manage unique IDs in scenes with Unity
☆39Updated 3 months ago
Alternatives and similar repositories for fluid-unique-id
Users that are interested in fluid-unique-id are comparing it to the libraries listed below
Sorting:
- Unity editor tool for quickly changing the game's color palette☆70Updated 2 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆46Updated 2 years ago
- An example of a simple UI rays shader.☆58Updated 6 years ago
- Editor extension for quick scene switching.☆68Updated last year
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆55Updated 5 months ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆37Updated 6 months ago
- An editor extension for the Unity game engine.☆43Updated 4 years ago
- Generates code to allow invoking FMOD events with a strongly-typed syntax.☆38Updated 3 weeks ago
- An Event system for Unity 3D with multi-level error checking and visual feedback.☆45Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 6 months ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆65Updated 2 weeks ago
- A Unity async/await extension methods☆26Updated 3 years ago
- Wrappers for all the .NET collections in System.Collections.Generic that allow them to be used with the Unity editor and its serializatio…☆33Updated 3 years ago
- A remote developer console for Unity☆42Updated 3 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆57Updated last month
- A simple fluent extension for UIToolkit in Unity3D.☆32Updated 2 years ago
- A property drawer that automagically assigns a reference to your field☆67Updated last year
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- Developer Console for Unity☆37Updated 2 years ago
- ⬜ OldMovie Post Effect for Unity Urp☆44Updated 5 months ago
- TODO list inside Unity Editor!☆55Updated last year
- Lightweight package with optimized advanced version of PlayerPrefs. Under the hood it uses the same PlayerPrefs system, but creates flexi…☆40Updated 7 months ago
- Physics improvement suite for Unity☆64Updated 6 months ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 3 years ago
- Library for running functions after a delay by creating timers in Unity3D.☆55Updated 2 years ago
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- Drops Objects In Edit Mode☆37Updated 11 months ago
- Library for generating sharp shadow volumes in Unity3D.☆62Updated 3 years ago