9D-Tony / 3DUnitySmoothPixelFilterLinks
A unity shader fixing pixel art jitter on 3D objects
☆18Updated 3 years ago
Alternatives and similar repositories for 3DUnitySmoothPixelFilter
Users that are interested in 3DUnitySmoothPixelFilter are comparing it to the libraries listed below
Sorting:
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 3 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆66Updated 3 months ago
- Library for generating sharp shadow volumes in Unity3D.☆66Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆62Updated 4 months ago
- ⬜ Old school image flow effect for Unity Urp☆43Updated 7 months ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆24Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆80Updated 5 years ago
- A simple shadergraph for making spinners for button borders or loading indicators☆26Updated 4 years ago
- Set of gizmos utilities for Unity☆44Updated 6 years ago
- An editor extension for the Unity game engine.☆44Updated 4 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆40Updated 2 years ago
- Prefab painter for Unity☆57Updated 7 months ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆52Updated 5 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆37Updated 3 years ago
- Unity plug-in for replacing scene objects while keeping their references.☆69Updated 4 years ago
- Enable Drag&Drop subassets in Unity☆37Updated 5 years ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆72Updated 4 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- A simple property binding and UX management library for Unity.☆33Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆84Updated 4 months ago
- An example of a simple UI rays shader.☆59Updated 6 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆33Updated 4 years ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆59Updated last year