charliebratches / Grass-ShaderLinks
A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.
☆42Updated 5 years ago
Alternatives and similar repositories for Grass-Shader
Users that are interested in Grass-Shader are comparing it to the libraries listed below
Sorting:
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆45Updated 5 years ago
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆42Updated 5 years ago
- Forced Perspective Illusion scenes on Unity 3D, similar to Pillow Castle's puzzle☆38Updated 4 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆23Updated 4 years ago
- Coroutine-based utility AI for Unity3d☆35Updated 2 years ago
- Offscreen indicators for Unity 3D game objects☆51Updated 5 years ago
- Post Processing Stack☆26Updated 4 years ago
- A 3d raycast based rigidbody controller to move a character in unity3d.☆41Updated 2 weeks ago
- Automatically setup Camera viewports from RectTransforms in Unity☆39Updated 2 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Enable Drag&Drop subassets in Unity☆37Updated 4 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆23Updated 3 years ago
- Tool to gather main colors of an image using Unity.☆57Updated 3 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- Access your Google Drive™ files from within Unity editor☆49Updated last month
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 6 years ago
- Mesh Combiner is a little tool which can combine different meshes into one mesh in Unity for reduce the amount of batches / draw calls, m…☆48Updated 4 years ago
- A menu template and underlying system for use in the game engine Unity.☆59Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- General Utilities for Unity☆30Updated last year
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 6 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆32Updated 4 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 5 years ago
- Standardize Bows is a Unity ( C# ) project that is created in order to setup bow models that will simulate the physics of a bow without h…☆57Updated 2 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago