A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.
☆43Jul 17, 2020Updated 6 years ago
Alternatives and similar repositories for Grass-Shader
Users that are interested in Grass-Shader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Atmospheric Scattering (With Multiple Scattering) for Unity☆48Sep 10, 2022Updated 4 years ago
- A simple solution to adding decals to a Unity Scene.☆14Aug 11, 2020Updated 6 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Apr 22, 2021Updated 5 years ago
- Toon Ramp Shader☆13Aug 8, 2020Updated 6 years ago
- Unity project files for Zelda Dialogue tutorial☆13Jul 29, 2015Updated 11 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A Unity project to prototype procedural climbing mechanics like Breath of the Wild.☆39Nov 22, 2018Updated 7 years ago
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆23Dec 5, 2014Updated 11 years ago
- Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.☆10Sep 1, 2018Updated 8 years ago
- A geometry shader to highlight face and vertex normals and tangents. Can also be used as an Image Effect.☆16Dec 30, 2019Updated 6 years ago
- Easily export a folder of scripts and assets as a local Unity 2018 package for use with the new Package Manager.☆14Nov 5, 2020Updated 5 years ago
- A reflection of Unity Editor UI that works within a built player.☆16Jan 8, 2017Updated 9 years ago
- ☆16Apr 19, 2023Updated 3 years ago
- A terrain editor written in C++11 using OpenGL☆12Feb 11, 2020Updated 6 years ago
- Simple achievement system based on 2 scriptable objects(property and achievement)☆14Jan 27, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆26Jul 3, 2019Updated 7 years ago
- Simple to use list view for Unity editor☆17Apr 11, 2019Updated 7 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 5 years ago
- A custom editor in Unity to handle texture gradients☆13Jun 22, 2019Updated 7 years ago
- A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the 📄ZeldaEngine.cpp file.☆14Jul 1, 2024Updated 2 years ago
- A third person sandbox in Unity to develop action game-like projects☆17May 20, 2020Updated 6 years ago
- A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.☆19Jan 15, 2022Updated 4 years ago
- Anime4K port to Unity☆32Oct 26, 2021Updated 4 years ago
- Context menu plugin for Unity3D☆13May 5, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Simple level maker made with unity and csharp☆11Jul 21, 2026Updated 2 months ago
- Démonstration des animations en cinématique inverse (Inverse Kinematics ou IK) du moteur de jeu Unity et développement de mon système d'I…☆15Aug 5, 2020Updated 6 years ago
- Unity genetic IK, based by jobs☆14Dec 6, 2022Updated 3 years ago
- Nose-Based Synthesizer on UnityEditor☆48Jan 21, 2019Updated 7 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Mar 12, 2022Updated 4 years ago
- Case study on fluid dynamics, Volumetric GPU-Based fluid simulator.☆17Sep 12, 2022Updated 4 years ago
- Animation project for explaining Unity's InstantiateAsync API☆16Nov 2, 2024Updated last year
- How to generate a procedural mesh with Compute Shaders in Unity☆11Jun 1, 2020Updated 6 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- テキストに様々な効果を付けることができます☆15Jan 14, 2019Updated 7 years ago
- Unity节点编辑器☆26Dec 27, 2018Updated 7 years ago
- Material FX : A powerful free shader for unity.☆14Sep 2, 2019Updated 7 years ago
- Procedural farm generator in Unity 3D☆14Jul 17, 2017Updated 9 years ago
- Open-source library for resource files of the *Might & Magic: World of Xeen* games.☆13Apr 11, 2019Updated 7 years ago
- Combine Unity Mecanim SkinnedMeshRenderers with working bones and blendShapes☆39Apr 9, 2019Updated 7 years ago
- IK solution for kinematic rigs☆24Nov 5, 2018Updated 7 years ago