PaperPrototype / Voxel-Terrain-System
The source code for the "Minecraft Voxel Terrain (Unity)" course
☆16Updated 2 years ago
Alternatives and similar repositories for Voxel-Terrain-System:
Users that are interested in Voxel-Terrain-System are comparing it to the libraries listed below
- A voxel engine for Unity using the DOTS framework☆11Updated 4 years ago
- Make procedural voxel planets in unity☆15Updated 4 months ago
- 🧱 Minecraft-like voxel world made with Unity.☆26Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- A work-in-progress cubic voxel framework for the Unity game engine.☆16Updated 2 years ago
- Infinite islands generation☆21Updated 6 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- A voxel engine written in C# using Unity3D☆22Updated 2 months ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆42Updated 3 years ago
- A course on making the easiest to understand voxel engine (in Unity) using the C#JobSystem.☆32Updated last month
- Reactive node system for Unity☆44Updated 10 months ago
- Repository containing exploratory samples of the Unity preview packages (DOTS and InputSystem).☆16Updated 4 years ago
- A Unity plugin to build projectile weapons☆21Updated 5 years ago
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- Procedural Celestial Body Generator (Unity + C#)☆27Updated 11 months ago
- 2.5D Platformer HDRP☆14Updated 4 years ago
- ☆25Updated 3 years ago
- Three dimensional tilemap creator for Unity.☆13Updated last year
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated last month
- A third person sandbox in Unity to develop action game-like projects☆14Updated 4 years ago
- ECS Style high-performance Voxelization☆11Updated 5 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- General Utilities for Unity☆30Updated 10 months ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago