cosmoharrigan / cubiquity-for-unity3d
GitHub clone of https://bitbucket.org/volumesoffun/cubiquity-for-unity3d.git
☆12Updated 10 years ago
Alternatives and similar repositories for cubiquity-for-unity3d:
Users that are interested in cubiquity-for-unity3d are comparing it to the libraries listed below
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Editor extension for Unity with various tools to help working with skinned meshes.☆21Updated 3 years ago
- Timer class with various behaviors (outdated, don't use)☆18Updated 8 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆29Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago
- procedural block world generation in unity☆15Updated 5 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Formation Movement☆22Updated 4 years ago
- Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.☆47Updated 7 months ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- The source code for the "Minecraft Voxel Terrain (Unity)" course☆16Updated 2 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 2 years ago
- Easy Day-Night Cycle for Unity game engine☆36Updated 4 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Trading System for Unity game engine☆24Updated 4 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 6 years ago
- Unity 2D Raycast hit detection☆25Updated 4 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- An Ivy Generator for Unity5.x☆16Updated 8 years ago
- Volumetric explosion shader in Unity☆31Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- A simple tool to easily combine materials on a single texture atlas and material.☆25Updated 6 years ago
- Scripts created during the procedural animation camera shake tutorial (https://youtu.be/qFDCz_QW7WY).☆21Updated 2 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago