Anteru / kyla
A modern installation framework.
☆26Updated 3 years ago
Alternatives and similar repositories for kyla:
Users that are interested in kyla are comparing it to the libraries listed below
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Software rasterizer based on Larrabee's☆39Updated 8 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- ☆51Updated 2 months ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- ☆13Updated 8 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 9 years ago
- Software rasterization occlusion culling library☆38Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- ☆28Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Job system (requires C++11)☆49Updated 4 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆71Updated 12 years ago
- ☆18Updated 8 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago