☆30Sep 1, 2016Updated 9 years ago
Alternatives and similar repositories for Advanced-Lighting
Users that are interested in Advanced-Lighting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- import of nvidia-texture-tools from Google Code☆22May 23, 2013Updated 13 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 15 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- Example code for my GDC Europe 2014 talk about Linux game programming☆15Nov 22, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Portable preprocessor macros to detect the target platform configuration.☆19Apr 19, 2010Updated 16 years ago
- Low-Resolution Rendering Sample☆64Sep 14, 2015Updated 10 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Jun 18, 2023Updated 3 years ago
- Simple index buffer compression☆20Dec 17, 2013Updated 12 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Feb 9, 2012Updated 14 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- Funky cross-platform game engine used by Funktronic Labs☆25Jan 5, 2014Updated 12 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Aug 16, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Game Closure Image Format☆91Apr 20, 2017Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 10 years ago
- Insomniac DDL format parser☆71Jun 12, 2013Updated 13 years ago
- Dissector GPU debugger☆25Feb 15, 2016Updated 10 years ago
- Reimplementation of "fr-059: momentum" particle system☆56Dec 24, 2013Updated 12 years ago
- lightfield generator and rendering from a 3D mesh☆13Oct 30, 2012Updated 13 years ago
- Simple foliage renderer☆16Sep 3, 2015Updated 10 years ago
- DFG LUT generator☆56Nov 7, 2017Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- This software is meant to act as a set of basic test images for ray tracing algorithms.☆16Apr 6, 2021Updated 5 years ago
- DirectX 12 light culling technique featured in GPU Pro 7☆97May 21, 2017Updated 9 years ago
- libdds is a library for operating DDS textures. It is able to load DXT1-5 compressed textures, pack/unpack them with different compressio…☆19Feb 26, 2017Updated 9 years ago
- Companion source code for GTC 2014 talk☆11Mar 25, 2014Updated 12 years ago
- Software rasterization occlusion culling library☆39Sep 18, 2015Updated 10 years ago
- Experimentations with distributed tasks for a game engine☆12Jul 20, 2012Updated 13 years ago
- CUDA GPU Software Rasterizer☆15Oct 11, 2015Updated 10 years ago
- Spherical Harmonic Rotation (Ivanic/Ruedenberg & Choi)☆56Sep 30, 2016Updated 9 years ago
- Marching cube on the GPU☆11Oct 1, 2012Updated 13 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆14May 7, 2019Updated 7 years ago
- Simple GLSL compilation checker that uses the display driver☆26Feb 5, 2017Updated 9 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆52Dec 2, 2015Updated 10 years ago
- Midnight Graphics & Recreation Library☆44Jul 28, 2021Updated 4 years ago
- Cone-sphere occlusion LUT generator☆87Aug 28, 2016Updated 9 years ago
- A simple and fast OpenDDL Parser☆33Updated this week
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11May 26, 2020Updated 6 years ago