JavaCoolDude / Advanced-LightingLinks
☆30Updated 9 years ago
Alternatives and similar repositories for Advanced-Lighting
Users that are interested in Advanced-Lighting are comparing it to the libraries listed below
Sorting:
- Extending IndexBufferCompression to also support vertex compression.☆18Updated 10 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 12 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- Software rasterization occlusion culling library☆39Updated 10 years ago
- ☆14Updated 9 years ago
- Antialiasing algorithm☆13Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Simple foliage renderer☆15Updated 10 years ago
- Reimplementation of "fr-059: momentum" particle system☆57Updated 11 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- Funky cross-platform game engine used by Funktronic Labs☆24Updated 11 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 13 years ago
- RichieSam's Adventures in Path Tracing☆21Updated 10 years ago
- Single file minimalistic JavaScript slideshow framework☆19Updated 8 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30Updated 10 years ago
- DFG LUT generator☆55Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Python Build System☆16Updated 4 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Vino's Tool Box☆16Updated 8 years ago
- libdds is a library for operating DDS textures. It is able to load DXT1-5 compressed textures, pack/unpack them with different compressio…☆18Updated 8 years ago
- engine used in some nesnausk! demos☆22Updated 14 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago