kettle11 / koiLinks
A game engine.
☆150Updated 2 years ago
Alternatives and similar repositories for koi
Users that are interested in koi are comparing it to the libraries listed below
Sorting:
- Fast prototyping 3D engine☆109Updated 3 years ago
- My personal game engine, for 2D sidescrollers with physics☆65Updated 4 months ago
- Tiny ECS library in Rust☆71Updated 4 years ago
- Rendiation Rendering Framework☆70Updated this week
- A simple library for animation in Rust☆137Updated 3 years ago
- A tiny WebGPU renderer written in Rust☆145Updated 3 years ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- 📜A simple 2D text renderer for wgpu📜☆129Updated last week
- Steering behavior flocking example in Bevy☆30Updated 4 years ago
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- shadertoy.com shaders ported to Rust-GPU☆162Updated last week
- A WGSL playground inspired by Shadertoy.☆117Updated last year
- VsCode Syntax highlight for WGSL files☆90Updated last year
- ☆62Updated 4 years ago
- Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine.☆62Updated 2 months ago
- WebGL2 renderer plugin for Bevy game engine☆174Updated 4 years ago
- A simple, efficient spring animation library for smooth, natural motion in Rust☆70Updated last month
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.☆134Updated 3 years ago
- An integration to parse and render Lottie with Vello.☆124Updated this week
- ☆92Updated 2 years ago
- ☆66Updated 3 years ago
- cross-platform OpenGL context creation☆25Updated 2 years ago
- A minimal example of hot-reloading of libraries in Rust☆208Updated 3 years ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆310Updated 6 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆81Updated 3 years ago
- High performance, low level 2D path rasterization library in pure Rust.☆128Updated 7 months ago
- Bare-bones software renderer written in Rust☆44Updated 3 months ago
- ☆34Updated 2 years ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago