kettle11 / koiLinks
A game engine.
☆148Updated last year
Alternatives and similar repositories for koi
Users that are interested in koi are comparing it to the libraries listed below
Sorting:
- Fast prototyping 3D engine☆106Updated 3 years ago
- A tiny WebGPU renderer written in Rust☆142Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- My personal game engine, for 2D sidescrollers with physics☆64Updated last week
- shadertoy.com shaders ported to Rust-GPU☆147Updated last month
- 📜A simple 2D text renderer for wgpu📜☆107Updated last month
- Trivially run wasm applications and examples in the browser☆86Updated last year
- Cross-platform audio for Rust☆117Updated last month
- Simple example on how to use egui with wgpu and winit.☆86Updated 2 years ago
- Tiny ECS library in Rust☆70Updated 3 years ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆65Updated 4 years ago
- WebGL2 renderer plugin for Bevy game engine☆174Updated 3 years ago
- An integration to parse and render Lottie with Vello.☆111Updated this week
- ☆61Updated 3 years ago
- A tweening library for Rust☆62Updated 2 weeks ago
- Rust parser for MagicaVoxel .vox files.☆59Updated last month
- A simple library for animation in Rust☆134Updated 2 years ago
- A WGSL playground inspired by Shadertoy.☆107Updated last year
- A simple, efficient spring animation library for smooth, natural motion in Rust☆68Updated last year
- Rendiation Rendering Framework☆64Updated this week
- A modern 3D/2D game engine that uses wgpu.☆170Updated 4 years ago
- Validate wgsl in rust projects☆86Updated 2 weeks ago
- A rust `std::thread` replacement for wasm32 target☆152Updated 7 months ago
- VsCode Syntax highlight for WGSL files☆86Updated last year
- Signed distance field generator in pure Rust☆29Updated 2 years ago
- Simple profiler scopes for wgpu using timer queries☆109Updated last month
- Lightweight game audio☆155Updated last year
- An entry to Ludum Dare 46, written with Rust for Web☆75Updated 5 years ago
- Just a quick terrain generation experiment.☆45Updated 2 years ago
- A GPU rendered voxel editor☆48Updated 3 years ago