austintheriot / wrend
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.
☆128Updated 2 years ago
Alternatives and similar repositories for wrend:
Users that are interested in wrend are comparing it to the libraries listed below
- An N-body WebAssembly simulation using Web GPU☆209Updated 2 years ago
- A game engine.☆145Updated last year
- A tiny WebGPU renderer written in Rust☆143Updated 2 years ago
- Fast prototyping 3D engine☆104Updated 3 years ago
- ☆62Updated last year
- A WGSL playground inspired by Shadertoy.☆101Updated last year
- ☆153Updated 3 weeks ago
- Type-Safe Graphics Programming with Functional Shaders☆137Updated 3 weeks ago
- Validate wgsl in rust projects☆80Updated 7 months ago
- 📜A simple 2D text renderer for wgpu📜☆99Updated 3 weeks ago
- WebGPU powered ray tracer + Svelte based editor☆54Updated 7 months ago
- A collaborative blackboard, ideal for simple sketches during online meetings☆156Updated 6 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆135Updated this week
- Trivially run wasm applications and examples in the browser☆82Updated 8 months ago
- cargo run for the browser☆158Updated 3 weeks ago
- A Rust Websocket client that compiles to both native and web☆240Updated 3 months ago
- VsCode Syntax highlight for WGSL files☆83Updated last year
- Examples of webgl tutorial in rust+wasm☆70Updated 5 years ago
- a language server implementation for the WGSL shading language☆445Updated last week
- A simple, efficient spring animation library for smooth, natural motion in Rust☆67Updated last year
- Shaders and other small Bevy examples☆163Updated 3 weeks ago
- Simple experimental async GPGPU framework for Rust☆147Updated 10 months ago
- Simple profiler scopes for wgpu using timer queries☆98Updated 3 weeks ago
- Drawing Newton's fractal using pure js, rust-wasm, SIMDs, threads and GPU☆105Updated 2 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆160Updated 2 months ago
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆299Updated last year
- WebGL2 renderer plugin for Bevy game engine☆174Updated 3 years ago
- Implementation of Conway's Game of Life using wgpu.☆17Updated last year
- Pathfinding using Polyanya☆332Updated last month
- An integration to render with Vello in Bevy game engine.☆159Updated this week