austintheriot / wrendLinks
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.
☆133Updated 2 years ago
Alternatives and similar repositories for wrend
Users that are interested in wrend are comparing it to the libraries listed below
Sorting:
- An N-body WebAssembly simulation using Web GPU☆239Updated 2 years ago
- A game engine.☆150Updated 2 years ago
- WebGPU powered ray tracer + Svelte based editor☆60Updated last year
- A collaborative blackboard, ideal for simple sketches during online meetings☆163Updated last month
- An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.☆403Updated last year
- Rust WebGL2 wrapper with a focus on making high-performance WebAssembly graphics code easier to write and maintain☆39Updated last year
- A Rust Websocket client that compiles to both native and web☆268Updated last month
- Fast prototyping 3D engine☆109Updated 3 years ago
- ☆108Updated 3 months ago
- Trivially run wasm applications and examples in the browser☆87Updated last year
- shadertoy.com shaders ported to Rust-GPU☆159Updated 3 weeks ago
- An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.☆247Updated 2 months ago
- Type-Safe Graphics Programming with Functional Shaders☆142Updated 2 months ago
- ☆64Updated 2 years ago
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆319Updated last year
- WebGL2 renderer plugin for Bevy game engine☆174Updated 3 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆181Updated last week
- A language binding generator for `wai` (a precursor to WebAssembly interface types)☆120Updated last year
- A tiny WebGPU renderer written in Rust☆143Updated 2 years ago
- A Force Directed Graph Drawing Library☆213Updated 7 months ago
- A rust `std::thread` replacement for wasm32 target☆162Updated 11 months ago
- Compute shaders & export HQ frames. Features shader hot reload and audio/video input for live manipulation.☆120Updated last week
- just ported the wry wgpu example to tauri v2 (v1 didn't want to render it)☆26Updated last year
- A WGSL playground inspired by Shadertoy.☆110Updated last year
- 📜A simple 2D text renderer for wgpu📜☆125Updated last month
- Drawing Newton's fractal using pure js, rust-wasm, SIMDs, threads and GPU☆105Updated 3 years ago
- Validate wgsl in rust projects☆87Updated 4 months ago
- 2D rendering libraries for Rust and FlowBetween☆119Updated last week
- General input/output functionality for 3D assets☆44Updated 3 months ago
- An integration to parse and render Lottie with Vello.☆116Updated 3 months ago