austintheriot / wrend
A framework-agnostic Rust/WASM + WebGL2 Rendering library, compatible with calling from both Rust and JavaScript on the web.
☆128Updated 2 years ago
Alternatives and similar repositories for wrend:
Users that are interested in wrend are comparing it to the libraries listed below
- An N-body WebAssembly simulation using Web GPU☆208Updated 2 years ago
- Fast prototyping 3D engine☆104Updated 2 years ago
- A game engine.☆144Updated last year
- A tiny WebGPU renderer written in Rust☆143Updated 2 years ago
- VsCode Syntax highlight for WGSL files☆83Updated 11 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆132Updated this week
- ☆61Updated last year
- Type-Safe Graphics Programming with Functional Shaders☆137Updated last week
- ☆150Updated this week
- Analyzing the Green Line Extension with OpenStreetMap☆203Updated last week
- A UI layout engine written in Rust☆273Updated this week
- A Rust Websocket client that compiles to both native and web☆238Updated 2 months ago
- A library for generating TypeScript definitions from rust code.☆334Updated 11 months ago
- Drawing Newton's fractal using pure js, rust-wasm, SIMDs, threads and GPU☆105Updated 2 years ago
- An adapter for enabling Rayon-based concurrency on the Web with WebAssembly.☆184Updated last month
- WebGL2 renderer plugin for Bevy game engine☆173Updated 3 years ago
- Validate wgsl in rust projects☆79Updated 7 months ago
- A Rust promise for games and immediate mode GUIs☆131Updated last year
- WebGPU powered ray tracer + Svelte based editor☆54Updated 7 months ago
- A collaborative blackboard, ideal for simple sketches during online meetings☆156Updated 6 months ago
- Pathfinding using Polyanya☆327Updated 3 weeks ago
- 📜A simple 2D text renderer for wgpu📜☆97Updated 2 weeks ago
- Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun.☆342Updated this week
- Rendiation Rendering Framework☆62Updated last week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆160Updated 2 months ago
- Polygonal mesh processing.☆167Updated 3 weeks ago
- A rust `std::thread` replacement for wasm32 target☆144Updated 3 months ago
- Trivially run wasm applications and examples in the browser☆80Updated 8 months ago
- a language server implementation for the WGSL shading language☆439Updated last week
- 2D GPU renderer for dynamic UIs☆274Updated 4 months ago