bugthesystem / naturaLinks
A simple, efficient spring animation library for smooth, natural motion in Rust
☆69Updated 2 years ago
Alternatives and similar repositories for natura
Users that are interested in natura are comparing it to the libraries listed below
Sorting:
- Crossterm plugin for the bevy game engine☆100Updated 3 years ago
- Autodefault automatically makes your struct literals fill themselves with `..default()`☆74Updated 4 years ago
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 4 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 4 months ago
- Type-Safe Graphics Programming with Functional Shaders☆142Updated last month
- Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to m…☆51Updated 4 years ago
- A simple library for animation in Rust☆135Updated 3 years ago
- An undo-redo library.☆55Updated 5 months ago
- Task Orchestration Framework☆57Updated last year
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆70Updated last week
- Batteries included ECS library for rust with entity relations and much more☆91Updated 3 weeks ago
- 🤪 Tweak constant variables live when running a program☆75Updated last year
- A tweening library for Rust☆65Updated 3 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- A Rust promise for games and immediate mode GUIs☆140Updated last year
- Trivially run wasm applications and examples in the browser☆87Updated last year
- ☆57Updated last year
- Automated GUI testing using accesskit☆70Updated this week
- ☆103Updated last month
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 3 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- 🪞 Powerful reflection library for Rust☆94Updated 3 months ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆47Updated last year
- Rust Object Notation (RON) vscode extension☆51Updated 2 months ago
- RXI's microui ported to rust (not a binding)☆45Updated last year
- Antler rendering engine☆68Updated 2 months ago
- Use winit like the async runtime you've always wanted☆50Updated last year
- A std::Instant replacement that works on WASM too.☆112Updated last year