kettle11 / LD46Links
An entry to Ludum Dare 46, written with Rust for Web
☆75Updated 5 years ago
Alternatives and similar repositories for LD46
Users that are interested in LD46 are comparing it to the libraries listed below
Sorting:
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆57Updated 3 years ago
- Rust native game/media development library☆69Updated 4 years ago
- A simple pixel perfect 2D rendering engine☆120Updated 3 years ago
- Antler rendering engine☆68Updated 3 months ago
- Crossterm plugin for the bevy game engine☆101Updated 3 years ago
- A Rust reimplementation of Blobby Volley 2.☆131Updated 4 years ago
- A minimalist and safe ECS library for rust!☆136Updated 4 years ago
- An alternative ggez implementation on top of miniquad.☆344Updated last year
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- RTS game/engine in Rust and WebGPU☆331Updated 2 years ago
- A linear Entity Component System☆136Updated 5 years ago
- A 2D environment simulator, that let's you define the behavior and the shape of your entities, while taking care of dispatching events ge…☆63Updated 3 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆303Updated last year
- A simple library for animation in Rust☆135Updated 3 years ago
- Concise recipes for common game dev tasks, for the Bevy game engine☆88Updated 4 years ago
- A minimal example of hot-reloading of libraries in Rust☆206Updated 3 years ago
- A Rust crate that implements a frame-rate-independent game loop.☆142Updated 7 months ago
- WebAssembly Pong in Rust☆48Updated 4 years ago
- Trivially run wasm applications and examples in the browser☆87Updated last year
- Math Interoperability Types☆275Updated last year
- A simple, efficient spring animation library for smooth, natural motion in Rust☆70Updated 2 years ago
- A small, portable and extensible game framework written in Rust.☆182Updated 2 years ago
- Sparse set-based Entity Component System written in Rust.☆189Updated 3 months ago
- Fast prototyping 3D engine☆108Updated 3 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- Awesome Yew with Yew-Router and Parcel application☆111Updated 2 years ago
- WebGL2 renderer plugin for Bevy game engine☆174Updated 3 years ago
- ☆69Updated 3 years ago
- ☆96Updated 4 months ago
- A small and fast frontend framework in Rust☆69Updated 2 months ago