joshb / DromeEngineLinks
A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.
☆13Updated 6 years ago
Alternatives and similar repositories for DromeEngine
Users that are interested in DromeEngine are comparing it to the libraries listed below
Sorting:
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- shd shader generator☆10Updated 6 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- ☆10Updated 7 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated 2 years ago
- Platform abstraction and utility library☆19Updated last week
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 8 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 12 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆20Updated 11 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆9Updated 5 years ago
- Kapsul 3D modeler 1999-2002☆14Updated 7 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- A LightFileWatcher☆29Updated 4 years ago
- Yet Another MAthematical library☆14Updated 2 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆29Updated 8 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- Visual shader editor for Lumix Engine☆13Updated 5 months ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- ☆12Updated 8 years ago