yui0 / catglLinks
a cross-platform 3D graphics engine
☆19Updated 7 years ago
Alternatives and similar repositories for catgl
Users that are interested in catgl are comparing it to the libraries listed below
Sorting:
- A cross-platform game library in the public domain☆15Updated 6 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆31Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- Platform abstraction and utility library☆19Updated 3 months ago
- Rendering library for 2D/3D graphics☆24Updated last year
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- ☆13Updated 8 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Core OpenGL samples and tests written in C++11.☆14Updated 9 years ago
- ☆29Updated 7 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Tiny C library for reading ZIP files☆13Updated 8 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- Single-header library for handling crashes in C++ programs on Linux.☆36Updated 8 years ago
- Math vector library☆38Updated last year
- Single-file libraries for C/C++ in public domain☆56Updated 4 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Cross-platform entry point library☆65Updated 2 months ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- ☆29Updated 9 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago