janhohenheim / bevy_shuffle_bagLinks
A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.
☆17Updated 3 weeks ago
Alternatives and similar repositories for bevy_shuffle_bag
Users that are interested in bevy_shuffle_bag are comparing it to the libraries listed below
Sorting:
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆27Updated 2 weeks ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆25Updated 6 months ago
- Mesh based bevy text implementation.☆51Updated last month
- A bevy plugin adding edge detection post-processing effect☆27Updated 9 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆60Updated 2 weeks ago
- A flexible `bevy_state` alternative☆31Updated last month
- Access tracing logs in your bevy app using vanilla bevy_ui☆19Updated 3 weeks ago
- Microlibrary for adding anchoring to UI☆45Updated last week
- A sprouting integration of the Firewheel audio engine☆82Updated 2 weeks ago
- ☆26Updated last year
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆20Updated 6 months ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Updated 3 weeks ago
- A Bevy plugin to selectively blur regions of the screen☆66Updated last year
- Calculate physical correct sun movement from desired day/night duration and max sun height☆19Updated 6 months ago
- A Bevy plugin for shaking 2d cameras☆26Updated last month
- Tiny macros for bailing on failure☆38Updated last month
- Bevy UI gradients plugin☆15Updated 6 months ago
- ☆48Updated 6 months ago
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆34Updated 5 months ago
- Editable lookup curve for Bevy☆63Updated last month
- A Bevy library for executing various actions in a sequence.☆49Updated last month
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆38Updated 3 weeks ago
- Add observers to your bundles☆13Updated last month
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29Updated 5 months ago
- A bevy framework for implementing complex RPG stat systems.☆34Updated last month
- A lighting 2d library for Bevy☆74Updated 2 weeks ago
- Bevy plugin for easy-to-use portals☆18Updated 8 months ago
- Hierarchical opacity for bevy.☆13Updated this week
- Ergonomic and Correct Utility AI for Bevy Engine☆29Updated 8 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆89Updated this week