Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.
☆84Aug 20, 2026Updated 2 weeks ago
Alternatives and similar repositories for bevy_feronia
Users that are interested in bevy_feronia are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 8 months ago
- Bevy state machine☆48Jul 6, 2026Updated 2 months ago
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆167Aug 5, 2026Updated last month
- Text effects library for the Bevy game engine.☆77Feb 11, 2026Updated 6 months ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆22Aug 6, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Access tracing logs in your bevy app using vanilla bevy_ui☆26Aug 19, 2026Updated 2 weeks ago
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆52Aug 24, 2026Updated 2 weeks ago
- Integration for Steam Audio in Bevy☆24Aug 6, 2026Updated last month
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Updated this week
- ☆21Jul 6, 2026Updated 2 months ago
- Hierarchical opacity for bevy.☆13Jun 30, 2026Updated 2 months ago
- Render huge 3D worlds using Bevy!☆44Jul 15, 2026Updated last month
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆50Aug 6, 2026Updated last month
- A sprouting integration of the Firewheel audio engine☆151Aug 9, 2026Updated 3 weeks ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆30Aug 18, 2026Updated 2 weeks ago
- A bevy plugin adding edge detection post-processing effect☆30Jan 22, 2025Updated last year
- 🍩 GPU particle system & editor for Bevy☆180Updated this week
- Behavior as Entities! An HTN game AI planner☆51Jan 29, 2026Updated 7 months ago
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆129Jul 7, 2026Updated 2 months ago
- ☆22Jan 8, 2025Updated last year
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆98Jun 20, 2026Updated 2 months ago
- Animation graphs in Bevy!☆205Jul 11, 2026Updated last month
- .CUR and .ANI cursor file support for Bevy☆16Aug 24, 2026Updated 2 weeks ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Hierachical Pathfinding for Bevy☆122Jul 8, 2026Updated last month
- ☆13Jun 5, 2024Updated 2 years ago
- A lighting 2d library for Bevy☆96Jun 22, 2026Updated 2 months ago
- A navigation system for video games written in Rust.☆110Aug 9, 2026Updated 3 weeks ago
- Mesh based bevy text implementation.☆65Aug 29, 2026Updated last week
- A Bevy plugin that automatically calculates AABBs for skinned meshes.☆24May 13, 2026Updated 3 months ago
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year
- A fun 3D Kinematic Character Controller for Bevy☆168Aug 6, 2026Updated last month
- FFI bindings for Bevy☆16Jan 7, 2026Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆89Jan 29, 2026Updated 7 months ago
- Microlibrary for adding anchoring to UI☆51Jul 8, 2026Updated last month
- Flexible tweening plugin library for Bevy.☆180Jul 6, 2026Updated 2 months ago
- A basic mipmap generator for bevy☆44Jun 22, 2026Updated 2 months ago
- Add observers to your bundles☆13Jan 23, 2026Updated 7 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆80Jul 25, 2026Updated last month
- Tiny macros for bailing on failure☆44Sep 24, 2025Updated 11 months ago