NicoZweifel / bevy_feroniaLinks
Foliage/grass scattering tools and wind simulation shaders/materials that prioritize visual fidelity/artistic freedom, a declarative api and modularity.
☆25Updated last week
Alternatives and similar repositories for bevy_feronia
Users that are interested in bevy_feronia are comparing it to the libraries listed below
Sorting:
- ☆68Updated 6 months ago
- A Bevy plugin to selectively blur regions of the screen☆66Updated 11 months ago
- Animation graphs in Bevy!☆153Updated this week
- A bevy framework for implementing complex RPG stat systems.☆32Updated 3 weeks ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆122Updated last week
- Text effects library for the Bevy game engine.☆50Updated last week
- A bevy plugin adding edge detection post-processing effect☆26Updated 9 months ago
- Editable lookup curve for Bevy☆63Updated 3 weeks ago
- ☆22Updated 9 months ago
- Billboard text and texture support for bevy☆102Updated last year
- Bevy plugin for tracking render pipeline status.☆23Updated 3 weeks ago
- Minimalistic state machine for Bevy Game Engine.☆38Updated last week
- Mesh based bevy text implementation.☆47Updated 2 weeks ago
- A terrain generation learning project on bevy☆12Updated 4 years ago
- RTS-style camera controls plugin for Bevy Engine☆84Updated 2 weeks ago
- A flexible `bevy_state` alternative☆30Updated 3 weeks ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆27Updated 2 years ago
- Microlibrary for adding anchoring to UI☆44Updated 3 weeks ago
- Ergonomic and Correct Utility AI for Bevy Engine☆29Updated 7 months ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Updated 2 years ago
- ☆72Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆57Updated last month
- Tiny macros for bailing on failure☆37Updated last month
- A few "fun" examples for the Bevy engine !☆23Updated last year
- Cross-platform ergonomic abstractions for async programming in Bevy.☆81Updated 2 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆56Updated 2 weeks ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆78Updated 2 weeks ago
- Define mesh-based VFX in RON files and load them into bevy☆23Updated 2 months ago
- Bevy plugin for Flowfield based pathfinding☆63Updated 5 months ago
- Explicitly set sprite layers for sprites in Bevy games.☆17Updated last year