contains plugins/systems to make serialization/deserialization with bevy smoother
☆18May 15, 2025Updated 10 months ago
Alternatives and similar repositories for bevy_serialization_extras
Users that are interested in bevy_serialization_extras are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Bevy UI gradients plugin☆14Apr 26, 2025Updated 11 months ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jan 17, 2026Updated 2 months ago
- An alternative simulator to gazebo for doing ROS 2 simulation☆14Sep 15, 2023Updated 2 years ago
- Bevy plugin for easy-to-use portals☆21Dec 20, 2025Updated 3 months ago
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated 10 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆28Feb 11, 2026Updated last month
- A bevy plugin for render camera capture at background☆17Mar 28, 2025Updated last year
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated 2 months ago
- File system dialogs for loading and saving files using the Bevy game engine☆30Jan 15, 2026Updated 2 months ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Mar 2, 2026Updated last month
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 6 months ago
- ☆22Jan 8, 2025Updated last year
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated 2 months ago
- Octree for Bevy game engine☆25Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Microlibrary for adding anchoring to UI☆47Feb 15, 2026Updated last month
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Jan 14, 2026Updated 2 months ago
- An "old TV" post-processing effect for Bevy☆12Mar 7, 2026Updated last month
- Custom render pipeline example in bevy☆19Apr 7, 2025Updated last year
- A workflow for baked global illumination in the Bevy game engine☆33Oct 17, 2024Updated last year
- A flexible `bevy_state` alternative☆35Jan 23, 2026Updated 2 months ago
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆42Feb 18, 2025Updated last year
- Transform interpolation for fixed timesteps for the Bevy game engine.☆73Jan 16, 2026Updated 2 months ago
- Easy automatic database syncing from your bevy app for persistence☆21Nov 17, 2025Updated 4 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Access tracing logs in your bevy app using vanilla bevy_ui☆23Mar 31, 2026Updated last week
- Powerful tooltips for Bevy☆37Jan 16, 2026Updated 2 months ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆29Updated this week
- Game servers running on Kubernetes☆12Apr 28, 2025Updated 11 months ago
- .CUR and .ANI cursor file support for Bevy☆15Mar 9, 2026Updated last month
- Rich language support for WebGPU Shading Language☆17Jun 1, 2024Updated last year
- Foreign function image handling in Rust☆13Sep 27, 2024Updated last year
- A web server integration for the Bevy game engine that allows you to easily append a webserver to Bevy☆25Apr 29, 2025Updated 11 months ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 6 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A bevy framework for implementing complex RPG stat systems.☆36Mar 8, 2026Updated last month
- Bevy plugin for tracking render pipeline status.☆26Jan 14, 2026Updated 2 months ago
- Mass properties for Bevy's geometric primitives.☆23Jan 16, 2026Updated 2 months ago
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated 2 months ago
- Multiplayer fps game made in bevy using Quake maps☆25Aug 17, 2025Updated 7 months ago
- ☆17Aug 12, 2025Updated 7 months ago
- ☆25Updated this week