CorvusPrudens / bevy_seedlingView external linksLinks
A sprouting integration of the Firewheel audio engine
☆110Jan 28, 2026Updated 2 weeks ago
Alternatives and similar repositories for bevy_seedling
Users that are interested in bevy_seedling are comparing it to the libraries listed below
Sorting:
- Powerful and flexible mid-level audio engine for games and other applications☆262Feb 7, 2026Updated last week
- Bevy UI gradients plugin☆15Apr 26, 2025Updated 9 months ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆20Jan 29, 2026Updated 2 weeks ago
- Hierarchical opacity for bevy.☆13Jan 14, 2026Updated last month
- A flexible `bevy_state` alternative☆34Jan 23, 2026Updated 3 weeks ago
- Bevy modding engine powered by WASI☆65Feb 7, 2026Updated last week
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated 8 months ago
- Bevy plugin for easy-to-use portals☆21Dec 20, 2025Updated last month
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 4 months ago
- .CUR and .ANI cursor file support for Bevy☆14Feb 4, 2026Updated last week
- Animated GIF / WebP player for Bevy☆38Jan 29, 2026Updated 2 weeks ago
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated last week
- A bevy plugin adding edge detection post-processing effect☆28Jan 22, 2025Updated last year
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆28Jan 17, 2026Updated 3 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆91Updated this week
- An "old TV" post-processing effect for Bevy☆12Dec 12, 2025Updated 2 months ago
- Add observers to your bundles☆13Jan 23, 2026Updated 3 weeks ago
- A plugin for bevy that allows you to easily load config files☆16Sep 4, 2024Updated last year
- Microlibrary for adding anchoring to UI☆47Nov 3, 2025Updated 3 months ago
- ☆17Aug 12, 2025Updated 6 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆72Updated this week
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆84Updated this week
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆31Updated this week
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated last month
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated 9 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆73Jan 17, 2026Updated 3 weeks ago
- Flexible tweening plugin library for Bevy.☆150Feb 7, 2026Updated last week
- Goal-oriented Action Planning (GOAP) with Bevy integration☆175Nov 6, 2025Updated 3 months ago
- Hierachical Pathfinding for Bevy☆94Updated this week
- Text effects library for the Bevy game engine.☆64Updated this week
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆27Updated this week
- A framework for saving and loading application state in Bevy.☆206Jan 21, 2026Updated 3 weeks ago
- ☆26Jul 28, 2024Updated last year
- Crates used to parse, read, and write in the MIDI format☆23Sep 25, 2025Updated 4 months ago
- A Bevy Procedural Slum Generator☆22Dec 15, 2025Updated 2 months ago
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 10 months ago
- Animation graphs in Bevy!☆172Updated this week
- Powerful tooltips for Bevy☆35Jan 16, 2026Updated last month
- File system dialogs for loading and saving files using the Bevy game engine☆30Jan 15, 2026Updated last month