rlamarche / bevy_streamingLinks
Bevy Streaming for Cloud Gaming through WebRTC
β32Updated last month
Alternatives and similar repositories for bevy_streaming
Users that are interested in bevy_streaming are comparing it to the libraries listed below
Sorting:
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.β40Updated last year
- A very bevy metaframework π¦β90Updated this week
- Bevy WASM component model bridgeβ36Updated last week
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitivesβ107Updated this week
- Bevy state machineβ27Updated 2 weeks ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.β78Updated 2 weeks ago
- Bevy asset loader that transparently supports loading over http(s)β96Updated 2 weeks ago
- A flexible networking crate for Bevy.β45Updated 10 months ago
- A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the gamesβ¦β45Updated 3 weeks ago
- TailwindCSS for Bevy.β35Updated 2 weeks ago
- ergonomic reactive Bevy UI library powered by FRP signalsβ177Updated 2 months ago
- β49Updated 2 weeks ago
- β111Updated 8 months ago
- Animated GIF / WebP player for Bevyβ35Updated 5 months ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type systemβ54Updated 3 months ago
- A sprouting integration of the Firewheel audio engineβ78Updated last week
- Cross-platform ergonomic abstractions for async programming in Bevy.β81Updated last week
- A map editor for the bevy game engineβ44Updated last month
- Hotpatch your Bevy systems, allowing you to change their code while the app is running and directly seeing the results!β161Updated this week
- β61Updated last year
- Allows you to use coroutine in Bevyβ71Updated 2 months ago
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possibleβ40Updated 8 months ago
- An experimental Bevy plugin for rendering Dioxus apps directly within Bevy, using Bevy ECS entities for view elementsβ31Updated 3 months ago
- π CPU-driven, batch-rendered particle system for the Bevy game engine.β57Updated last month
- Generate vertex-vertex meshes from text.β26Updated 10 months ago
- A plugin for effortless mouse tracking in the bevy game engine.β28Updated last year
- A `Cow`-like data structure where owned data is stored inside an `Arc`.β30Updated 6 months ago
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.β16Updated 2 weeks ago
- Fine-grained reactivity framework for Bevy.β123Updated 7 months ago
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.β29Updated 4 months ago