janhohenheim / avian_pickup
A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.
☆16Updated 5 months ago
Alternatives and similar repositories for avian_pickup:
Users that are interested in avian_pickup are comparing it to the libraries listed below
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆31Updated 4 months ago
- Verlet physics plugin for bevy.☆43Updated last month
- Ergonomic and Correct Utility AI for Bevy Engine☆25Updated 4 months ago
- A few "fun" examples for the Bevy engine !☆23Updated last year
- ☆22Updated 6 months ago
- Quake .map files for the Bevy game engine.☆45Updated last month
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆22Updated last month
- A bevy plugin adding edge detection post-processing effect☆20Updated 3 weeks ago
- A Bevy library for executing various actions in a sequence.☆43Updated 2 months ago
- Expressive CPU particle system for the bevy engine.☆16Updated 2 months ago
- Allows you to use coroutine in Bevy☆60Updated last week
- Editable lookup curve for Bevy☆55Updated 2 weeks ago
- A bevy plugin for creating grids, for debugging purposes☆33Updated last month
- A polygon mesh manipulation library based on the Surface Mesh structure☆19Updated 3 weeks ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆42Updated last month
- A Bevy plugin to selectively blur regions of the screen☆56Updated 3 months ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆28Updated last year
- File system dialogs for loading and saving files using the Bevy game engine☆22Updated last month
- Particle Systems in bevy☆24Updated 2 years ago
- Minimalistic state machine for Bevy Game Engine.☆32Updated this week
- A plugin for the Bevy game engine that adds camera shake to cameras.☆23Updated last year
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆42Updated 2 months ago
- This crate provides reading user input sequences, and sending event☆14Updated 2 months ago
- Define mesh-based VFX in RON files and load them into bevy☆16Updated this week
- Access tracing logs in your bevy app using vanilla bevy_ui☆15Updated last month
- ☆44Updated 6 months ago
- ☆30Updated last month
- Bevy plugin for easy-to-use portals☆17Updated last week
- Allows using Rust functions in place of Bevy plugins☆27Updated 11 months ago
- ☆38Updated last year