Lommix / ron_asset_manager
A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.
☆23Updated 2 months ago
Alternatives and similar repositories for ron_asset_manager:
Users that are interested in ron_asset_manager are comparing it to the libraries listed below
- Access tracing logs in your bevy app using vanilla bevy_ui☆15Updated 2 months ago
- A bevy plugin adding edge detection post-processing effect☆22Updated last month
- File system dialogs for loading and saving files using the Bevy game engine☆22Updated 2 months ago
- ☆22Updated 7 months ago
- ☆10Updated this week
- Explicitly set sprite layers for sprites in Bevy games.☆17Updated 8 months ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Updated 11 months ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆56Updated 3 months ago
- Allows you to use coroutine in Bevy☆61Updated last month
- A collection of utilities for Bevy game engine☆10Updated last week
- Editable lookup curve for Bevy☆56Updated last month
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆60Updated this week
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆48Updated 2 months ago
- Tiny macros for bailing on failure☆33Updated this week
- Reactivity primitives for Bevy☆22Updated 2 months ago
- Compile time wgsl import, linking and checking.☆19Updated 2 months ago
- ☆45Updated 7 months ago
- A Bevy plugin to selectively blur regions of the screen☆59Updated 4 months ago
- Minimalistic state machine for Bevy Game Engine.☆33Updated this week
- ☆20Updated 2 months ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆16Updated last week
- 2D global illumination using radiance cascade for the bevy-engine.☆25Updated 2 months ago
- ☆31Updated 2 months ago
- Attach Bevy's Handles/Entities statically to Types.☆37Updated 10 months ago
- A simple helper for spawning objects in Bevy.☆31Updated 8 months ago
- Ergonomic and Correct Utility AI for Bevy Engine☆26Updated last week
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆41Updated 2 months ago