j3soon / omni-nerf-extension
Neural Radiance Field (NeRF) extension for Omniverse
☆23Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for omni-nerf-extension
- SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting☆33Updated last month
- [ECCV 2024] Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians☆72Updated 4 months ago
- ☆83Updated 2 months ago
- [ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information☆119Updated 3 months ago
- ☆49Updated 5 months ago
- [CVPR 2024] Physical Property Understanding from Language-Embedded Feature Fields☆59Updated 7 months ago
- Modules, operators and utilities for 3D neural rendering in single-object, multi-object, categorical and large-scale scenes.☆146Updated 6 months ago
- [IROS24] Offical repository for "PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DoF Object Pose Dataset Generatio…☆35Updated 4 months ago
- [NeurIPS'24] NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstruction☆111Updated last month
- PhyRecon: Physically Plausible Neural Scene Reconstruction☆63Updated 5 months ago
- [IROS '24 Oral] DarkGS: Building 3DGS in the dark with a torch.☆83Updated 4 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆75Updated 3 months ago
- A particle-based encoding for Neural Radiance Fields☆86Updated last year
- ☆39Updated last year
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆121Updated last week
- My Modification to vanilla 3D Gaussians☆124Updated 7 months ago
- Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆86Updated this week
- ☆169Updated 2 months ago
- 3D Gaussian Splatting (3DGS) on fisheye cameras☆82Updated last month
- Code for "Dynamic 3D Gaussian Tracking for Graph-Based Neural Dynamics Modeling" (CoRL 2024)☆31Updated 3 weeks ago
- Implementation of Radiance Fields for Robotic Teleoperation☆40Updated last month
- A curated list of awesome scene representation(NeRFs) papers, code, and resources.☆152Updated 3 weeks ago
- Code implementation of CVPR 2024 highlight paper "PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI"☆105Updated 2 weeks ago
- The official implementation of SAGS (Segment Anything in 3D Gaussians)☆54Updated 5 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆57Updated this week
- Official Code for Bayes' Rays Paper☆132Updated 8 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆74Updated this week
- ☆94Updated 2 months ago
- Template repository for creating and registering new methods in NerfStudio.☆45Updated 5 months ago
- SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆140Updated last week