hiroxzwang / adrgaussianLinks
[SIGGRAPH ASIA 2024] Official implementation of the paper "AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius"
☆66Updated 10 months ago
Alternatives and similar repositories for adrgaussian
Users that are interested in adrgaussian are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆223Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆94Updated 4 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆108Updated 7 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆89Updated 11 months ago
- Code Release for "Bilateral Guided Radiance Field Processing"☆177Updated 11 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆156Updated 9 months ago
- An unofficial implementation of absGS☆115Updated last year
- ☆60Updated 6 months ago
- [ICCV 2025] FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆192Updated 3 weeks ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆138Updated 2 months ago
- Optimized Minimal 3D Gaussian Splatting☆65Updated 5 months ago
- 3D Gaussian Splatting with Deferred Reflection☆164Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆128Updated 2 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆185Updated last month
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆182Updated 9 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆175Updated 11 months ago
- ☆146Updated last month
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆227Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆214Updated this week
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 3 weeks ago
- ☆57Updated 2 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆160Updated 5 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆143Updated 8 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆117Updated 6 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆146Updated 11 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆200Updated 3 months ago
- BillBoard Splatting (BBSplat): Learnable Textured Primitives for Novel View Synthesis☆63Updated 5 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆113Updated 6 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆91Updated 5 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆155Updated 9 months ago